I’ve been looking into portable grooveboxes, something like Zynthian, but I realized a Nintendo Switch would be perfect hardware wise if I could develop or port something personally, not meant to go on the App Store. Would that be possible or is it completely locked down?
You can hack your Switch: <a href="https://switch.homebrew.guide/index.html" rel="nofollow">https://switch.homebrew.guide/index.html</a><p>That same website has a guide to setting up a development environment for homebrew Switch software, as well:<p><a href="https://switch.homebrew.guide/homebrew_dev/introduction.html" rel="nofollow">https://switch.homebrew.guide/homebrew_dev/introduction.html</a><p><a href="https://switch.homebrew.guide/homebrew_dev/app_dev.html" rel="nofollow">https://switch.homebrew.guide/homebrew_dev/app_dev.html</a>
Korg Gadget isn't half bad: <a href="https://www.korg.com/us/products/software/korg_gadget_for_nintendo_switch/" rel="nofollow">https://www.korg.com/us/products/software/korg_gadget_for_ni...</a><p>There isn't really an above-board way to publish software on Switch without an SDK. However, you can unlock the hardware to run Android or a (very fragile) version of Linux. There are also custom firmwares that let you create homebrew software for Nintendo's official software, but you'll be pretty limited there too.