If you're into self-hosting there is <a href="https://github.com/iv-org/invidious">https://github.com/iv-org/invidious</a> which works great with <a href="https://github.com/yattee/yattee">https://github.com/yattee/yattee</a> for macOS/iOS/tvOS.<p>This combo is amazing, haven't looked back ever since I deployed it with docker.<p>Hopefully Yattee will make a native visionOS app in the future.
So nice to see a YouTube client that makes sense on the platform it’s on. Compare to the official YT client for iPad, for example, which bizarrely uses the same tiny Material touch targets as on phones.
Talented developer for sure, but has a knack for developing software that piggy backs of silicon valley giants that can turn off access at a moments notice.
> Does it block ads?
It doesn’t, I don’t think Google would like that, but if you have YouTube Premium you won’t see ads, just like the website.<p>I just realised that a new product means new eco system, means less/no customization possibilities.<p>What a wonderful world...
This looks beautiful. I think Alphabet just won a more premium app than they might have made by choosing not to play. I hope a Quest port might happen someday.
I like Christian. I was a Apollo (Reddit client) user. I supported him during the whole Reddit vs Devs fiasco of 2023.<p>I'm not sure this is a good idea. YouTube (Google) intentionally didn't want to put up their app on the AppStore. They had their reasons. Ignoring their reasons and creating an app using their APIs and putting up an app in the AppStore against their will, just doesn't seem like a good move here.
> Does it block ads? It doesn’t, I don’t think Google would like that<p>I suspect Google already doesn't like what you're doing. They chose to make their own app unavailable on the AVP even though it sounds like it would be trivial for them to do so. Whatever their reasons are, I doubt they're keen about a third party stepping in with an alternative.
I echo the author's praise of YouTube Premium. When it first came out I was like there is no way I would ever pay for such service. Being an early YouTube user, pre Google buyout, I still was in love with the platform that gave me content from real people.<p>Fast forward to 2020 the US election cycle broke me. I could not stand the amount of political ads that were being shoved down my throat. My kids were perma home due to COVID and we were running out of things to watch. I finally caved and got YouTube Premium. I told myself OK after this shit show of an election cycle ends I will cancel and yet here I am still paying for it. It is that good.<p>Yes I realize that I am part of the problem. I just got my first Amazon Prime ad tonight trying to catch up on the train wreck Wheel of Time show they are putting out... and I am going to upgrade to not have them because I simply DGAF about whatever bullshit that they are filling advertisement slots with.<p>$2.99 a month is worth it. Kill me now.
This looks awesome. Christian, you mention comments as a possible future feature -- I think the idea of a livestream off in the corner with comments as a separate spatial box might be nice. I don't like to leave streams on while I'm doing other things, but lots of younger folk I know do, and part of the stream consumption experience is the comments.
> At its core, Juno uses the YouTube website itself.<p>so if it's the official YT site with css customisation then why is there a need to embed video like it's an external site?
> So I dunno, if you can afford an expensive Apple Vision Pro, I’d really consider treating yourself to YouTube Premium!<p>The reason I don't have premium (and one of the reasons I block ads) is that I don't want YouTube tracking my viewing habits, which I cannot prevent if I'm forced to log in to access premium.<p>It has nothing to do with monetary cost. I'm always surprised when I see statements like this one that appear to be completely ignorant of this aspect.
I wish Google is the the Blockbuster of our time, making money off nefarious patterns just to be replaced completely by something more novel
...that ends up making money off nefarious patterns
> <i>Does it block ads? It doesn’t</i><p>Having recently tried to watch Youtube on iPad without an adblocker, I discovered Youtube advertising. It's insufferable. Ads appear every few minutes, and they're not like the TV ads of yore. They're exclusively get-rich-quick schemes with people explaining how they're able to earn $10,000 a month doing nothing -- all one has to do is go to that website and subscribe to a shady course.<p>Fortunately Brave still blocks ads successfully, even on an iPad. Without it, it would be unusable. I wonder who puts up with this.
Why do this when YouTube would have one eventually? This isn’t like Reddit client, I’ve never heard of a 3rd party YouTube client. Is he doing it for fun or just to get the initial impatient $$ before YouTube shows up?
> There’s no API keys, or limits to how many times a day you can call it<p>Yet. Just like with Apollo and Reddit API, at some point there weren’t any.
> and YouTube still gets to show ads<p>Is this true? I have never seen an ad on my embedded youtube player. Which I was honestly kind of bummed about, as I wanted some way to give back to the creators of the tutorials I was rendering.
I can't even begin to describe how excited I am about the Vision Pro and how much I want it to be everything it claims to be! Are there any info available from people who have received their headsets that are 'standard' production versions, and not Apple supplied early access versions? I want to hit that order button, but the rational me tells me to wait for some initial real life reviews to roll in.
Only a matter of time until G blocks access to whatever API he is using or throttles it. YT invests a shit ton of money to ensure you use the official YT app to make sure you view their stupid ads, pump their ad profits, or buy YoUtUbE PrEmIuM<p>looks good though! Won't be adopting the apple vision pro for awhile. but the developers pushing their apps to this ecosystem will definitely be awarded for early adoption until "native" apps are made available.<p>pump out a AVP app. early adopters of AVP likely to buy ($5-$10). Rake in that easy money while the big companies take their time in building their own app. Big companies then throttle or block those apis used by indy developers or require fee to use them. Indy developers likely to halt development and thus people end up on the official apps.