Hey, I'm Lluis Vinent, co-founder of the Z-Anatomy association and creator of the Z-Anatomy app.
Indeed, the page is down due to the dissolution of the association, but the project is not abandoned, just inactive.
If someone wants to collaborate on its development, there is the GitHub repository where anyone can collaborate.
<a href="https://github.com/LluisV/Z-Anatomy">https://github.com/LluisV/Z-Anatomy</a><p>I'm currently working on a VR version of Z-Anatomy.
Maybe in the future I'll open a new website. This project deserves visibility.
Video is over a year old.<p>Their website is offline <a href="https://www.z-anatomy.com/" rel="nofollow">https://www.z-anatomy.com/</a><p><a href="https://web.archive.org/web/20230601122004/https://www.z-anatomy.com/" rel="nofollow">https://web.archive.org/web/20230601122004/https://www.z-ana...</a> is the newest crawl of it but it doesn't have the zip file<p>That's here <a href="https://drive.google.com/drive/folders/18M7IuH2ai2fl21Ud0YH1mSlNEPPmcZzq" rel="nofollow">https://drive.google.com/drive/folders/18M7IuH2ai2fl21Ud0YH1...</a> found via <a href="https://github.com/LluisV/Z-Anatomy">https://github.com/LluisV/Z-Anatomy</a><p>I messaged the company's linked in page to let them know <a href="https://www.linkedin.com/company/z-anatomy/" rel="nofollow">https://www.linkedin.com/company/z-anatomy/</a><p>And messaged their facebook page <a href="https://www.facebook.com/GauthierKERYN/" rel="nofollow">https://www.facebook.com/GauthierKERYN/</a>
It's great to see that there are good open source 3d anatomical models. As an avid dancer and calisthenics enthusiast I found such models very useful for learning anatomy and range of motion of a human body in general both for myself and for explaining/discussing to/with others. So far my go-to app was <a href="https://www.zygotebody.com/" rel="nofollow">https://www.zygotebody.com/</a> but you never know when Alphabet will bury it.<p>edit: typo
The title is not correct, it should be:<p>The first open source 3D atlas of human anatomy <i>in Blender</i>.<p>There have been a variety of open source human anatomy atlases, though few of the entire human body. Not to take away from the great work that has gone into Z-Anatomy or the underlying data from the BodyParts3D project in Japan. The BodyParts3D data is licensed Creative Commons Attribution-Share Alike 2.1.<p>Disclaimer: I am the PI for the Open Anatomy project (<a href="https://openanatomy.org" rel="nofollow">https://openanatomy.org</a>), which is working to build open source anatomy atlases for worldwide use. We also have an anatomy term viewer <a href="https://ta2viewer.openanatomy.org" rel="nofollow">https://ta2viewer.openanatomy.org</a> that uses the same nomenclature that Z-Anatomy uses, and which is linked from many Wikipedia anatomy articles.<p>[Edited to add the bp3d license.]
<a href="https://openanatomy.org" rel="nofollow">https://openanatomy.org</a> is also an opensource anatomy browser but fully online
I’m confused. Initial browsing suggests this is associated with the Blender foundation but it’s made in Unity?<p>Also: Does it have the fascial layers?
Impressive and important work. I was wondering if there ever was a web version of this. Archived site mentions something, but I'm not sure if it was ever done. Using standalone application always feels like unnecessary friction to me. I'm out of my depth here, but since models are available, is it possible to just render them in WebGL or something like that. Would that be technically difficult ?
Such a wonderful and awe-inspiring project! I was thinking to myself, someday a humanoid robotics company might use this, and then I look up the presenter’s LinkedIn, and turns out they are working at Clone Robotics! Kind of curious what’s happening there now.