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Removed from r/blender because they thought it was real [video]

24 pointsby casualbob_ukover 1 year ago

7 comments

casualbob_ukover 1 year ago
Not my content, just wanted to get some eyes on this person&#x27;s work.<p>Found it here: <a href="https:&#x2F;&#x2F;80.lv&#x2F;articles&#x2F;this-3d-scene-looks-so-photorealistic-it-was-removed-by-reddit-mods&#x2F;" rel="nofollow">https:&#x2F;&#x2F;80.lv&#x2F;articles&#x2F;this-3d-scene-looks-so-photorealistic...</a>
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OliveMateover 1 year ago
Can&#x27;t properly comment on it as I&#x27;m watching on a phone, but my 2 cents:<p>Last week there was an Ask HN thread about live-rendered video games graphics still looking worse than 20 year old Hollywood CGI. A lot of the comments were about balancing performance and having less power, true, but there was something that wasn&#x27;t being considered: what we expect CGI to look like.<p>I couldn&#x27;t word the comment right so I didn&#x27;t post it, but I was going to bring up the game Unrecord[1] as an example of fairly realistic looking game – it still has general limitations other live rendered work has, but the choice of using a high field of view to emulated a bodycam (alongside cold, high contrast lighting) sells a certain vision of reality.<p>I see it the same here. Maybe our idea of what CGI looks like clouds us, and something as simple as using a high FOV &#x2F; fisheye lens throws us off. Also consider that due to the distortion of the lens, real life fisheye footage can have an almost unreal vibe to it.<p>[1] <a href="https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;2381520&#x2F;Unrecord&#x2F;" rel="nofollow">https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;2381520&#x2F;Unrecord&#x2F;</a>
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lagniappeover 1 year ago
Examples like this post are why I think HN should revisit the rules about accurate titles. If this post were just &quot;windowsill [video]&quot; I wouldn&#x27;t have clicked.
SuperNinKenDoover 1 year ago
I can intuitively feel that it is probably CG, but hard to put my finger on it. It usually comes down to something with lighting and translucency though.<p>That said, I spent years studying game development, the majority of which was 3D modeling, and have done animation for independent films.<p>I&#x27;m surprised mods would flag it.<p>That being said, there were many times throughout the clip where I momentarily questioned myself. Really outstanding work, like, phenomenally good.
sakjurover 1 year ago
&gt; If your render is remotely intended to be realistic, please include wireframe, viewport or clay render along with your post.<p>This is a bit sensationalistic if you’ve followed the subreddit for any amount of time. People often forget about the rules and either have their posts removed or are asked to post evidence.
NCMtsover 1 year ago
Modern day Rodin.
moose_manover 1 year ago
Wow