Reminds me of quantum soccer [1] from a short story by Greg Egan<p>[1] <a href="https://gregegan.net/BORDER/Soccer/Soccer.html" rel="nofollow">https://gregegan.net/BORDER/Soccer/Soccer.html</a>
My first playthrough I quickly got it to where the amplitude was minimal, so then I just dropped low frequency low amplitude sinusoids for a while until I got bored. The following tries didn't go so well, but I guess even if I don't get the amplitude low I could still use the low frequency sines trick. I think this could be nice as a potential teaching tool for how sinusoids and waves combine. Sort of along the lines of this small game I made when I was a TA for an intro to acoustics class in college: <a href="https://goatesheard.com/ncg" rel="nofollow">https://goatesheard.com/ncg</a>
This is wonderful. I think, ultimately it doesn't end up being a game as much as it is a wonderful way of looking at waveforms, simply because there is no goal except minimize. There should be an api so you can write code to pick the optimum changes for each drop.
Fun but hard to control. Suggestions to improve:<p>1. Make it so two hands can be used. If have to keep repositioning my fingers then I can't remember what each key does. Perhaps WADS and IJKL.<p>2. Phase: should not bottom out, it should allow for unlimited movement in either direction (wrap around). Should have same spatial/screen movement regardless the frequency, so scale up the phase shift as frequency drops.<p>3. Frequency: Fix the curve at center of the screen when adjusting frequency, instead of the left edge. Currently imbalanced: the right side move a lot and the left is fixed. Hard to do fine adjustments.<p>And please make it go slower.
I looked at it on mobile, so I couldn't actually play it, but can't you just fix a period and amplitude and alternate the phase forever or just set the amplitude to 0?
Seems like you can just increase the period arbitrarily large and then shift it in time such that the graph is entirely occupied by the values of the sinusoid less than zero.
This is too boring as you can drop a straight line every time that minimally changes anything. The game is extremely repetitive and doesn't require any thinking. It's like tetris but you always get the line piece and the speed ramps very slowly.