Let's imagine one has about $1k in savings. How should they proceed about launching a side project which will generate a decent amount of income for them so they could eventually leave their job within 2 years?
First of all to answer your question, it is possible to build a side project to generate a decent amount of income within 2 years with $1k.<p><i>If anyone tells you otherwise, they are wrong.</i><p>I know this for a fact because; when I was 14 with little coding experience (I had played with HTML at 12) I decided to start making money online with $0.<p>I'm not going to go into everything from 14 until now but I am going to highlight that it is possible and I'll just focus on some highlights although, you can easily discover the rest by searching the web anyway:<p>Having $0 to start with and being 14 years of age, I have to improvise which meant my first venture was forum boosting, and within a few days I was making the equivalent of $XX/day in a domain forum currency - which could be then exchanged for cash or used to purchase hosting/domains etc. It was actually growing fairly rapidly that I ended outsourcing a lot of the work.<p>From there I built my first website on its own domain and hosting and sold icons on my desktop (this was around the time of MDHP) and displayed the icons with links to the appropriate site. It was profitable and I sold around 6 of them.<p>After that I ended up creating/selling turnkey sites - banner makers, web directories (this was actually really huge), ebay typo sites etc as well as Custom Content Sites, RSS Mini-Sites and RSS Search Engines (before the likes of Yahoo! Boss).<p>I participated in a lot of arbitrage including discovering a method how to purchase domains for $x and resell them for $xxx+ - a method which I released for free, and one which still works today.<p>As well as the launch of an advertising network - when I was 16 which included securing a fairly large advertising deal (well it seemed it at the time!) with a dating site before I even had decided the name for it or wrote a single line of code. I ended up offering some differences to ensure growth including the ability for ads to blend perfectly with gradient backgrounds. The advertising network had a successful outcome, although whilst it is longer in operation on the domain it was on (I actually still own the domain name) the users loved it and all I will say is that they were happy where they ended up.<p>Since then I’ve been mainly buying/selling domains (using the method I released for free), playing with affiliate marketing and SEO.<p>---<p>I’m not even the only one either, I could mention a <i>TON</i> of people including some mentioned by others here and the likes of:<p>Sam (citricsquid) who with only $40 to his name bought 2 domains for $10 each and turned them into million-dollar websites. [1]<p>[1] <a href="http://news.ycombinator.com/item?id=3932829v" rel="nofollow">http://news.ycombinator.com/item?id=3932829v</a><p>---<p>Now I don’t know if you can code or not but if you can’t then I suggest you learn or don’t do something too ambitious initially. So keep it simple, learn the basics get to know your way around HTML/CSS and ideally something like PHP as there are a lot of CMS’s available including the likes of Wordpress, Joomla, Drupal etc.<p>I also don’t know your costs of living etc as well but, that isn't important. In order to be successful with your sideproject you need to ensure that you<p><i>build something you are actually interested in</i><p>This advice may seem weird/useless advice but as you keep doing small projects/flipping them etc you realise what this actually means.<p>Yes, you should look for there to be some form of business there but trust me... if you’re not interested in it you are going to give up and dedicate every spare second you have to making it a success and turning it into a full-time income.<p>I don't care if you end up making a men’s lifestyle blog or a time-tracking app or whatever it is but pick something you are into and always think in the back of your mind “this can become a real business” of course that means it needs to be something you can monetize be it with paid signups and/or advertisements etc.<p>Now go and find something you’re interested in.<p>Then look at the market what its currently offering and how you can differentiate from them or improve on them.<p>Once you’ve done that, build your MVP and grow your successful side project/business!
It's hard to answer that question because so much depends on your specific circumstances but I'll try. I'm assuming you're able to do your own programming because $1000 won't get you very far if you need to hire developers.<p>Find an area where you think you can provide something of value. It could be a hobby or a problem in your community. Figure out how to solve it and have a go. Get feedback early and keep an open mind try lots of things and understand what's working and why.<p>If you don't already know patio11's Bingo Card Creator story, then probably the best advice you will find is on his website:<p><a href="http://www.kalzumeus.com/" rel="nofollow">http://www.kalzumeus.com/</a><p>Read the earlier ones on how to prioritize your time and validate your work (the more recent posts are more geared towards SEO and marketing).<p>Also Eric Rees's blog about the Minimal Viable Product approach:
<a href="http://www.startuplessonslearned.com/" rel="nofollow">http://www.startuplessonslearned.com/</a><p>But you've been on HN for a while, so you probably already know all that?
I would say forget that you have $1k, try to start from zero (or as close to it as possible)<p>When people think they have $$$ to throw at an idea they usually make bad decisions. Try and spend as little as possible of the $1k, test your ideas quickly for free and aim for simplicity and early revenue.<p>This is especially true if it's your first side project. Once you have two or three things launched you have valuable networks that you can draw on for your next project and so on.
$1000 isn't a lot - in many parts of the US it will cover about 1 month of rent. Try to save more money from your day job, and work on your project at night and on weekends, whenever you can. At some point, you'll decide to launch, and it may possibly become a reliable income source.<p>May I leapfrog off your question: If your employment contract states "any software you write, on or off the clock, is property of the employer", how would one launch under that restriction?
$1K is really not enough -- it gets you a fraction of one attempt. You really need to budget for multiple attempts.<p>Change your employer so you're not under that "on or off the clock" clause. Then save up some more.
It seems like one of the constraints in this situation is needing your project to generate self-sustaining revenue by the time your 1k runs out.<p>For example, I wonder how long you could cover hosting for a small project with 1k?