Cute idea. I like that you can click on the creeps to invert their value.<p>However, I found that the path logic inscrutable and frustrating. The creeps take a random path when they reach some intersections (I think? There was no explanation and no obvious pattern). Success in stage 8 seems to depend entirely on luck. I would expect a game themed around computer logic to be more deterministic.
It seems like a very nice concept and start. I think if I were developing it, I'd find a school and do some gameplay testing with kids in an afterschool club. I might also ask kids and/or AIs to contribute art.<p>It'd be nice to have a list of games like these for kids.