to clarify, this is a gpgpu lib implementation that's compliant to the openCL spec, right?<p>i imagine if i tried to explain to someone the state of modern GPU computing i'd sound like an insane person, why is it so complicated, ugh :(<p>so there's openGL and openCL, which are specifications with various implementations, both widely supported, but not as performant/modern<p>there are vulkan/metal/dx, which are all modern with good driver support (metal limited driver support) graphics-first APIs, with compute shaders (vulkan kompute, metal performance shaders and whatever dx has?), all three have excellent performance<p>then there is cuda/hip, both of which are proprietary, cuda w/ excellent driver support, and hip w/ reportedly awful driver support, cuda can only target nvidia gpus, and hip can target both cuda and amd gpus (though very few amd gpus), both have very good performance<p>then there is SYCL, which is by khronos, and it's what intel uses w/ openAPI, which is a heterogenous computing framework that can produce openCL/vulkan and in the future other api's code<p>then there's webgpu, which is a spec, that has two C and one rust implementations, that can target all of the above (except SYCL obv, bc it's not a graphics api)<p>did i get that right?