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Ur Quan Masters sequel Free Stars: Children of Infinity, by original devs

69 pointsby tigerlilyabout 1 year ago

11 comments

AdmiralAsshatabout 1 year ago
Interesting to see &quot;fully open source&quot; as a stretch goal, even though I don&#x27;t think we&#x27;re realistically going to get there. It&#x27;s an acknowledgment, in my view, that much of the game&#x27;s enduring legacy is due to their decision to release Star Control 2&#x27;s source code for the 3DO, which allowed for ports to various other platforms and distros. It made the game widely accessible to Windows and even MacOS&#x2F;Linux users who missed the game in its heyday.<p>I love the fact that in most Linux distros I can just install the package `uqm` and have a properly packaged, working copy of the game.
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Svipabout 1 year ago
For context. The original Ur Quan Masters was released as Star Control 2 in 1992. The source code was released in 2002, has been maintained as an open source project since.[0] They are referring to it as &quot;Ur Quan Masters&quot;, since Star Control 2 is licenced.<p>[0] <a href="https:&#x2F;&#x2F;sc2.sourceforge.net&#x2F;" rel="nofollow">https:&#x2F;&#x2F;sc2.sourceforge.net&#x2F;</a>
afavourabout 1 year ago
Love that the devs are doing this. They created a successful game studio, Toys for Bob, and could be quite content to sit back and enjoy their success. But they’re going back to a labor of love that is surely never going to be a big money spinner, all for the fans of a game from 1992.<p>Star Control 2 set my imagination alight as a kid. I maintain it still has one of the most engaging sci-fi universes I’ve experienced. Can’t wait for the new chapter.
CodesInChaosabout 1 year ago
&quot;The Ur Quan Masters&quot; is the updated open-source version of Star Control II, but can&#x27;t use that name because Stardock owns that trademark.
douglee650about 1 year ago
Oh dang … Star Control 2 was such a great game. Fun fact, I worked on SC3 which was shelved.
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miohtamaabout 1 year ago
The new studio that’s developing this:<p><a href="https:&#x2F;&#x2F;pistolshrimpgames.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;pistolshrimpgames.com&#x2F;</a><p>Here is the blog of creators<p><a href="https:&#x2F;&#x2F;www.dogarandkazon.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.dogarandkazon.com&#x2F;</a><p>Stardocks lawsuite settled in 2019<p><a href="https:&#x2F;&#x2F;arstechnica.com&#x2F;gaming&#x2F;2019&#x2F;06&#x2F;stardock-and-star-control-creators-settle-lawsuits-with-mead-and-honey&#x2F;" rel="nofollow">https:&#x2F;&#x2F;arstechnica.com&#x2F;gaming&#x2F;2019&#x2F;06&#x2F;stardock-and-star-con...</a>
dvhabout 1 year ago
Have anybody successfully saved Pkunks? I tried but they always get killed by Ilwrath or assimilated by Yehat.
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XorNotabout 1 year ago
The Hyperspace theme from SC2 is one I still regularly find myself humming.<p>Whoever does music has their work cut out for them.
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theRealArghernaabout 1 year ago
This makes me very happy.
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myself248about 1 year ago
Aww yeah, it&#x27;s finally time! They&#x27;ve been streaming parts of the development process on Twitch, you could pop in and watch @pebby doing.... things... with code... It&#x27;s not the most riveting viewing, I suppose, but the chat was neat.
goodpointabout 1 year ago
What? They are asking $100$ for the basic version and 4.4 MILLIONS to make it open source?<p>That&#x27;s disappointing. At least they could have used a time-based license like BSL.
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