This looks awesome<p>I had the same idea to build a web based graphical design tool: <a href="http://upmock.com/earlybird" rel="nofollow">http://upmock.com/earlybird</a> (<a href="https://github.com/daleharvey/upmock-client" rel="nofollow">https://github.com/daleharvey/upmock-client</a>)<p>It works as a nice demo, but would take a lot of time that I dont have to make it reach really useful quality.<p>I am hoping a web based tool for graphically designing user interfaces at high fidelity comes around soon, this looks great, and certainly a better start than mine. but its still early days, I would love to see some momentum around contributing to it
Nice work. Thanks for sharing the source, I'll have to look and see if there's anything useful there :)<p>For designers looking for something like this that's more finished and ready for use in web design production workflows, and supported, please give my bootstrapped web application Edit Room a serious look: <a href="http://www.edit-room.com/" rel="nofollow">http://www.edit-room.com/</a><p>Not only can you create semantic HTML structures and style them with professional design production tools, you can also animate your main blocks of content with visual keyframes and Edit Room generates CSS Animations. Works with both WebKit and Gecko browser engines.<p>The layout engine is responsive by default, with layout units defined as percentages... Key commands... undo/redo... constant autosave... Webfonts with Typekit integration... and more.
Very inspiring! Maybe I'm just stupid, but I don't see what license you're using anywhere... MIT perhaps? If so, I'll definitely be using your color picker and context menu code.<p>For others who might be interested (as I am) in using Common.js modules in the browser, browserify ( <a href="https://github.com/substack/node-browserify" rel="nofollow">https://github.com/substack/node-browserify</a> ) does the same thing for Node.js as the sprockets-commonjs used in this project: compiles those modules into a single file for the client. It's especially effective there because you can use the same node_modules on the browser and the server, so you get effortless sharing of code.
> <i>As a self-taught programmer, color theory is one of those things I hadn't had the chance to be immersed in yet, and learning about HSL and HSV was fascinating.</i><p>For what it’s worth, HSL and HSV (just like the RGB they’re trivially derived from) are both terrible color spaces to be interacting with, as humans. Here’s my fuller explanation why: <a href="http://en.wikipedia.org/wiki/HSL_and_HSV#Disadvantages" rel="nofollow">http://en.wikipedia.org/wiki/HSL_and_HSV#Disadvantages</a>. That they’ve been enshrined places like the CSS spec and most software color pickers is yet another example of programmer convenience winning over human-friendly design.
I love your work on sprockets, and this project is an excellent example of how to use it. I currently develop Backbone apps using the Ruby static site generator middleman which uses regular sprockets. So I have to namespace my app, but would rather use commonJS. Thanks for the awesome codebase!
wow the app is <i>really</i> nice from a UX point of view. Looks like you nailed the fundamentals of manipulating the objects well.<p>Also the design is slick.<p>great work!