Is anyone working on something related to decreasing/controlling the amount of time people use their phones?<p>I'm aware of the CPH Foundation, but I'm wondering if there are more ambitious efforts underway.<p>E.g., I want to believe that there's a market opportunity here: if there were an alternative to Android/iPhone that would only have "non-addictive apps," I would definitely choose that brand for my kids' phones.<p>Another less ambitious idea: create a certification/standard, kind of equivalent to "Fair Trade," for "non-addictive," or "ethical towards the user," that would apply to apps that fulfill certain minimum requirements.
Feels like a bandage rather than treating the cause, but we're collectively injured so some care is important along with prevention.
I miss being bored. I have to make an effort to be bored now. When I go outside I usually don't bring my phone, but increasingly I listen audiobooks instead of read, and when I walk and listen and my mind wanders I realize it's time to pause the story, stop the influx, and let my mind synthesize, or at least relax.<p>Tech solutions to a tech problem just add more cost. We need better guidance from birth- funding early childhood education for all parents would be a huge step towards reducing all sort of adverse and traumatic experiences so that it's easier to know who and why we are- a sense of meaning and purpose, and thereby less liable to get sucked into videogames with their built-in purpose (that hardly transfers into meatspace, speaking from experience) and phone diversions.<p>Now that I've embraced parenthood my apps on this six year old iOS device have reached a steady state: rarely do I install anything new, and then it's just a tool (Bitwarden, to learn about it before I suggest it to my coworkers), except for a dalliance with Slay the Spire last fall- unistalled twice within a week :)<p>I'm even conflicted about HN; I learn from you all, but time here is time not listening to books, etc., and often my motivation is for the dopamine hit of seeing what's new.