<i>"But I think this problem extends past the Vision Pro, its pricing and its features. It’s just yet another example of VR/AR tech failing to become mainstream, and a sign that this road ultimately leads nowhere if one thing remains true: You must wear something large on your face."</i><p>amen
>This thing could have cost $1,000 and we’d still be here having this conversation.<p>At $1,000 I would have taken the gamble on the 1st gen product and a toy.<p>At $3,500, I need a more compelling use case and want to give it time to mature a little more, with v2 or v3 likely being the sweet spot to jump in.<p>It will be interesting to see how committed Apple is to the platform. I hope they iterate on it and developers are able to find some compelling use cases unique to the platform. For the productivity angle Apple wash pushing, I don’t see it. I like the option, but a normal screen has a much lower barrier to entry and exit. Whatever the Vision Pro is doing, it has to be worth strapping in for.