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IPhone Dev Spends $500k on Development, Still Not Approved by Apple

35 pointsby nickbover 16 years ago

15 comments

mattmaroonover 16 years ago
It's absolutely retarded to spend that kind of money developing on a platform controlled by such a capricious and arbitrary master as Apple. As soon as Android has a userbase, you'll never hear this sort of story again.
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aswansonover 16 years ago
Apple has drifted so far from the spirit Woz infused it with with the Apple II:<p><a href="http://en.wikipedia.org/wiki/Apple_II" rel="nofollow">http://en.wikipedia.org/wiki/Apple_II</a><p>From the article:<i>Wozniak's open design and the Apple II's multiple expansion slots permitted a wide variety of third-party devices to expand the capabilities of the machine.</i><p>The true engineer ethos. Let people add on, build, and convert the system to their needs.<p>Now it's just <i>shove shiny expensive stuff at them and don't trust the user or developer to change anything.</i> What a way to treat users, like children.
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illumenover 16 years ago
This is horrible customer service from Apple.
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thomasmallenover 16 years ago
Call me crazy, but I think that a solid business plan doesn't depend on the whims of a single party.
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AndrewWarnerover 16 years ago
This is why there are more fart apps for the iPhone than working word processors. Who would spend big money on an uncertain future?
tocommentover 16 years ago
Where are the rules listed by the way? I just finished my first app but I'm not sure it will be accepted.
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tlrobinsonover 16 years ago
This seems like it will suffer the same problem as Loopt and other location aware iPhone apps: you have to open the app to update your location.<p>Also, the way this works is Newber gives you a special phone number that people are supposed to call, and it routes it to whatever phone you want. You can then transfer the call between phones by hitting a button in Newber. This is fine for incoming calls, but what about outgoing calls? Do they have a way to intercept outgoing calls from yours phones or something?<p>I did like how the dude's business card said "Professional Silhouette" though.
riobardover 16 years ago
Emm, Newber's logo looks similar to Ubuntu's
luxover 16 years ago
While this is a LONG time and definitely Apple needs to improve their support of developers with at least a status message of some kind, it could be that the app is complex enough that it's taking a long time due to that complexity. Apple does review all the code and test it out, so maybe that has something to do with it.<p>Either way, Apple needs to start communicating! It must be awful for these guys to wait like this not knowing one way or the other, and with that much riding on it. Wow.
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bpraterover 16 years ago
Interesting how they have a continuity program (monthly payments). It'll be interesting to see how they do this. Give away the app and then when you are in-app they ask for your credit card number?
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sireatover 16 years ago
It seems the process of getting approved by Apple is about as opaque as process of getting approved by DMOZ. At least the DMOZ had/have the excuse of being volunteer run.
ericbover 16 years ago
500k on development, 70 days of panic, followed by <i>30k on PR to pressure Apple to accept it.</i>
jodrellblankover 16 years ago
This title is annoying - who thinks the amount you spent on development should have any bearing at all on whether Apple approve your app?<p>Not me, anyway. $500k shouldn't guarantee you an approval.
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volidaover 16 years ago
75 days?
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radleyover 16 years ago
iNoob