You're better off with the park service icon.<p>The new design is unnaturally squared off at the foot and the spacing between the sleeper's body and bed results in ambivalence and muddiness.
It's a good thing they got rid of that chap's arm, or they would have got a cease and desist from HostelWorld.com<p><a href="http://blog.keepmebooked.com/2011/09/what-happened-to-our-mans-right-arm.html" rel="nofollow">http://blog.keepmebooked.com/2011/09/what-happened-to-our-ma...</a>
This new icon is definitely much easier to see at lower resolutions, nice work. Can you talk about the choice of using the bed icon versus a hotel-building icon that e.g. Hipmunk uses? <a href="http://www.hipmunk.com/hotels" rel="nofollow">http://www.hipmunk.com/hotels</a>
Its very hard to show a hotel as an icon, particularly as a building. We did it by showing a building with signage of a bed (showing a similar design to the cleartrip icon). People are used to seeing a bed and making the association. So going with a simpler icon without the building also conveys the same meaning as a hotel.<p>this blog post shows the subtly and intricate details required in good design and UI.
Anyone else think the stairs down and escalator down icons need to flipped horizontally (direction of travel left-to-right?). As it stand's there's little to distinguish up and down, and it doesn't "read" naturally.
The redesigned icon has the added benefit of subconsciously conjuring thoughts of the <a href="http://en.wikipedia.org/wiki/Great_Sphinx_of_Giza" rel="nofollow">http://en.wikipedia.org/wiki/Great_Sphinx_of_Giza</a>