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In the Days of _why

6 pointsby coneonthefloor12 months ago
In the days of _why, programming was an adventure. The goal of which, was not to reach a destination, but to experience the journey.<p>Back then I was bushy tailed and bright eyed. Every new thing I learned filled me with a hunger to learn the next new thing. Back then I didn&#x27;t think about which programming language I could use to do this, or what framework I could use to do that. I just programmed. I got things done. And I loved every minute of it.<p>Today, I get nothing done. Even though there is a million new programming languages and frameworks, all making me the same promise.<p>&gt; Choose me, cause someone&#x27;s already done it. And done it better.<p>Choice is the mind killer. Choice makes you rewrite your side hustle six times and then abandon it before ever releasing, cause you are too burnt out to care anymore. Choice makes you not even write the first line of code for fear that by the time you insert the semi-colon your framework has become archaic and must be abandoned for a new framework that does the same thing only uses function calls instead of classes.<p>And you can&#x27;t escape choice. Cause Choice has a team of marketing hypsters, that will chase you around the internet reminding you that YOUR chosen path is wrong, cause it&#x27;s not the path that THEY are on. Choice doesn&#x27;t let YOU enjoy YOUR journey.<p>I hate choice. Choice killed the fun. Choice ended the adventure.<p>But _why knew. _why met Choice. And _why left.

1 comment

djaouen12 months ago
We all have to grow up sometime. Draw a beautiful mandala. Then erase, start again!