This is based on the game, Opus Magnum [1], where you basically program arms to move and combine units to generate the expected units.<p>You’re graded on a few thing: efficiency in number of movements, efficiency in number of units, and efficiency in space.<p>Like real programming, you often have to sacrifice one or two to maximize the other.<p>Definitely a game most on HN would enjoy.<p>[1] <a href="https://store.steampowered.com/app/558990/Opus_Magnum/" rel="nofollow">https://store.steampowered.com/app/558990/Opus_Magnum/</a>
BTW, hi, I'm the one running this challenge -- let me know if you have any questions! So far most of the interest has been from within the existing Opus Magnum community, but maybe some hotshot AI programmer on here can show us all how it's done in October.
Decades ago, I took the test for Mensa in front of an administrator who was a psychologist and gave me a "real IQ test". At one point, he took a jigsaw puzzle composed of eight to ten pieces and dropped it in front of me. I was to put the puzzle together as quickly as possible.<p>I immediately recognized the puzzle as an elephant and quickly pieced them together.<p>"Good!" he said. "I'll mark that as almost perfect."<p>"Almost perfect?" I exclaimed.<p>"Come on. You're not God, " he replied.