Ohh the memories! Soo many mods for that game, from indians to Star Wars. Insane the creativity this project spawned.<p>For some reason the the Glest 3D Models are being sold [1], which is a bit strange considering the technical age of the models. [2]<p>[1] <a href="https://www.turbosquid.com/Search/Index.cfm?keyword=Glest&media_typeid=2" rel="nofollow">https://www.turbosquid.com/Search/Index.cfm?keyword=Glest&me...</a><p>[2] <a href="https://www.turbosquid.com/3d-models/golem-542155" rel="nofollow">https://www.turbosquid.com/3d-models/golem-542155</a>
I remember when this was first announced and they were in a super alpha stage but making progress. If I remember right their team also got research/indie funding. For awhile it seemed to be ahead of 0AD which was using some weird JavaScript interpreter thing for its scripting. Gives me shudders thinking about it when I read the code for the first time.<p>The early 3D RTS years of Dark Reign, Earth 2015, eventually Warcraft 3 really lit a fire under peoples asses to try to make their own. It was magic to see, but the fire has unanimously died down with the genre.<p>What happened to Mega Glest?
I love me a good rts but fancy graphics turn me off. Simple 2d, geometric, minimal would do me fine. I've heard similar from others. So save yrself the effort.
I spent a ton of time on Glest growing up. The fact that it could be modded with simple XML files made it really accessible and was a gateway for me to get into programming. So even if seems a bit dated today Glest will always be special to me.
Been playing it back then briefly, no idea if it still works nowadays though.<p>__<p>Had to edit a major part of my comment, since I was pointing to the wrong branch: The last stable release 3.13 is 7 years old, but there is some activity going on, as can be seen here:<p><a href="https://github.com/MegaGlest/megaglest-source">https://github.com/MegaGlest/megaglest-source</a>