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Show HN: Hyve Tile, a puzzle game but I can't solve it

22 pointsby yunusefendi5210 months ago
I created a puzzle game after some recent years of hiatus from game development. It was a puzzle game where you have to assemble a randomized tiles. You can view the preview using eye icon on the top right side. You also can undo your previous step.<p>I created this game using Unity because I am already familiar with it.<p>If you encounter the tiles is not randomized, please try recreate the tile again, I don&#x27;t exactly know why it&#x27;s happenning.<p>Thank you

10 comments

Cieric10 months ago
I&#x27;m not 100% sure what you mean by you can&#x27;t solve it, I&#x27;ve been able to solve 3 so far, only one with the hint. Unless you mean provably solve in the fewest steps or something. I&#x27;m curious if you could elaborate further on the difficulties you&#x27;re having with it.
keerthiko10 months ago
It&#x27;s a neat game! The mechanics and the general idea is intuitive (all the road joints should connect sensibly). And extremely hard, because it&#x27;s still an abstract artwork with very minimal constraints.<p>I think if there was some kind of indication of what the final thing should look like, or an indication if after manipulation a tile is either in the correct spot but wrong rotation, or correct spot and correct rotation, it would go a long way to making the game feel solvable, as you can have a sense of progress.
svarrall10 months ago
Interesting concept. Certainly took a bit of head scratching to get the concept, but now starting to solve them. I did get a successful solve that wasn’t correct, some of the roads weren’t connected.<p><a href="https:&#x2F;&#x2F;imgur.com&#x2F;a&#x2F;UEBe8uv" rel="nofollow">https:&#x2F;&#x2F;imgur.com&#x2F;a&#x2F;UEBe8uv</a>
rrobukef10 months ago
It is a neat game. With a bit of trying you can find some patterns:<p>* Every tile has two orientations 0 and 180 degrees which allows to cut a lot of possibilities for small fields. * Three tiles can be flipped together, meaning if you have one or two tiles unsolved, your idea won&#x27;t work out. * Large fields have more solutions.<p>Sadly I found some bugs:<p>* World generation does not work correctly: there is an unmovable field (nice idea!) but during generation it gets moved. This makes some puzzles unsolvable. The randomizer should ignore this field. * The undo function has some issues undoing the wrong move or skipping a move. Fully undoing a puzzle does not always result in a solution. If this happens while you&#x27;re playing you get locked.
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HenryBemis10 months ago
Does your puzzle start from an (non-visible) completed state, then you apply to it a random number between 50-100 of random moves&#x2F;swaps, and then it becomes visible for the player? I mean is it (even) solvable? Or each piece of the puzzle is randomly placed AND randomly oriented, which could make potentially unsolvable?
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lovegrenoble10 months ago
It looks a lot like mind-bending &#x27;Knots&#x27; game: <a href="https:&#x2F;&#x2F;brainteaser.top&#x2F;knot&#x2F;" rel="nofollow">https:&#x2F;&#x2F;brainteaser.top&#x2F;knot&#x2F;</a>
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riiii10 months ago
I like the somewhat minimalistic style of this. However I think you might need to be some sort of delayed gratification masochist to thoroughly enjoyed it!
spicybright10 months ago
I&#x27;m horrible at these kinds of puzzles, but it&#x27;s a very clever concept! Nice work!
NinoScript10 months ago
There’s a tile that I cannot move. It looks like 2 houses 3 trees and one well.
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tantalor10 months ago
This is pretty easy to solve each level. Here is the strategy I used: in the top right corner there is a button that looks like an &quot;undo&quot; icon and a number. Just keep hitting that until the puzzle is solved. Then you can stop.
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