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I tried C++. Maybe there is something there even for Rust developers

5 pointsby greg7mdp8 months ago

1 comment

evacilei8 months ago
Pretty good post, tbh I gave up on the idea of using Rust for game dev. C++ just let's you be productive, and there are more solid available libraries from the get go. Also just adding all of the dependencies manually is not that big of a deal because they usually don't change much for games (stb, sdl, glfw, etc).