A good paper, but I think it could have used a little more detail. There was a long, complicated cat & mouse game between hackers and Nintendo, and a lot of that was glossed over to focus on individual exploits.<p>In particular, there's no mention of Gateway or the MSET exploit they used to get the first foothold in the 3DS ecosystem.<p>The discussion on arm9loaderhax also doesn't make it clear that the exploitable arm9loader was introduced for the New 3DS as a reaction to previous hacking efforts. The humorousness of it making the console vulnerable to a new and more powerful exploit was explained more clearly in the 3DS hacking talk at 32c3,
It might be interesting for someone to make a collection of these for easy perusal.<p>e.g. a collection including this and [1], which is the long-form version of this[2] c3 talk.<p>[1] - <a href="https://cs.oberlin.edu/~ctaylor/classes/341F2012/xbox.pdf" rel="nofollow">https://cs.oberlin.edu/~ctaylor/classes/341F2012/xbox.pdf</a><p>[2] - <a href="https://events.ccc.de/congress/2005/fahrplan/attachments/674-slides_xbox.pdf" rel="nofollow">https://events.ccc.de/congress/2005/fahrplan/attachments/674...</a>