Here we go, another indie game dev story haha.<p>I've been a gamer for as long as I can remember, always dreaming of making my own games one day. Life got in the way for a long time, but now I've finally had the chance to create Galactic Admirals (<a href="https://www.galacticadmirals.com" rel="nofollow">https://www.galacticadmirals.com</a>), my love letter to the RTS genre, the promise of mobile gaming with a retro minimalist touch. I goal is to put 10,000 playable ships on the screen.<p>Inspired by my love of games, movies, anime, and novels about naval warfare, space, and strategy, this game is something I've dreamt about for a long time. The current version of the game available is just the first step. Rather than building something massive, complicated, and something no one wants to play, I am focused on building in steps.<p>Focus for now is getting the core gameplay right; so I am building fast and slowly lol, keeping it small on purpose, shipping it quickly so I can expand it piece by piece, learning and improving along the way. With each update, I aim to refine and expand the game, learning from your feedback every step of the way.<p>I hope you'll give Galactic Admirals a try and share your honest feedback.<p>P.S. I am going to blog along the way. I think the cool kids call it buildingitinpublic =). <a href="https://galacticadmirals.com/#developer-blog" rel="nofollow">https://galacticadmirals.com/#developer-blog</a>