Unrealistic; in minesweeper it's impossible to hit a mine on your first click. ;)<p><a href="https://gaming.stackexchange.com/questions/315335/is-it-possible-to-hit-a-mine-on-first-click" rel="nofollow">https://gaming.stackexchange.com/questions/315335/is-it-poss...</a>
I can't get the xyzzy cheat[1] to work. How am I going to tell if there is a bomb or not?<p>[1]: <a href="https://minesweepergame.com/history/xyzzy.php" rel="nofollow">https://minesweepergame.com/history/xyzzy.php</a>
Simon Tatham’s minesweeper is the best minesweeper <a href="https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html" rel="nofollow">https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mine...</a><p>« The first square you open is guaranteed to be safe, and (by default) you are guaranteed to be able to solve the whole grid by deduction rather than guesswork. »
On the right bottom corner says that it's part of Useless Web Project, <a href="https://theuselessweb.com/" rel="nofollow">https://theuselessweb.com/</a>, which has more interesting "useless" games...
I remember a long time ago (20 years ago?) playing some Windows minesweeper variant that someone had wrote. It did the "impossible to hit a mine on your first click" thing (That I believe Windows' Minesweeper didn't do), but also had different shapes. You could have a hex map, for example.<p>Anyone know what I'm thinking of?
If you are interested in variants of minesweeper, this one is awesome:<p><a href="https://magnushoff.com/articles/minesweeper/" rel="nofollow">https://magnushoff.com/articles/minesweeper/</a><p>(scroll to the bottom)
This web remembers to me the great game: <a href="https://en.wikipedia.org/wiki/Progress_Quest" rel="nofollow">https://en.wikipedia.org/wiki/Progress_Quest</a>
This was in the thread for useless programs just now: <a href="https://news.ycombinator.com/item?id=41894765">https://news.ycombinator.com/item?id=41894765</a>
Related: I've seen a minesweeper where you solve it not one by one but <i>in general</i>
You add rules that are auto-applied wherever they can, and it tries to solve itself<p><pre><code> https://store.steampowered.com/app/2262930/Bombe/
> Minesweeper, but you only solve each situation once.
> Regions (number bubbles connected by lines) generated from clues on the board
> Rules act on regions to mark bombs, clear squares or create new regions
> A checker tells you if your rule is formally correct
> Rules are auto applied forever after, resolving the situations you have solved before
> Only the hard situations remain.</code></pre>