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Ask HN :Launched a simple web game site, got 0 users - any advice on growing it?

1 pointsby sagasu0076 months ago
Hey HN,<p>I&#x27;ve recently launched a small web game site, and I&#x27;m looking for advice on how to grow it.<p>The backstory: I heard that building a game site could generate some revenue, and since I&#x27;m a fan of web games, I thought I&#x27;d give it a try. I spent a decent amount of time learning how to set up the site, find game resources, and optimize the pages. It was quite a rewarding experience seeing the site come to life.<p>However, after launching, I ran into a pretty significant issue: zero traffic. Not a single user. I&#x27;m feeling a bit stuck, but I know I have a lot to learn, especially as a beginner.<p>So, I&#x27;m here to ask for help: how can I attract users to a small game site like mine? Should I focus on SEO, social media promotion, or something else entirely? Are there better ways to validate that the games I provide are what users want?<p>I&#x27;d love to hear any experiences, tips, or advice that could help me get my first few users and start building momentum. Any feedback on the site itself is also more than welcome.<p>Thanks a lot for your time and any guidance you can offer!

4 comments

sagasu0076 months ago
OK, thank you very much for your suggestions. The truth is cruel, but it is still the truth. I decided to delete all these junk games and then collect and integrate some high-quality games myself. Thank you again for your suggestions and opinions. Very useful.
benoau6 months ago
Since you don&#x27;t have a mechanism for bringing users to you you should take your game to the marketplaces where users are like itch.io or even Steam.
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stop506 months ago
Dropping the url here as a full post with an description?
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RGamma6 months ago
&gt; I heard building a game site could generate some revenue<p>Is that &quot;method&quot; from some get-rich-quick&#x2F;passive income pundit? Gaming is extremely saturated. But good luck nonetheless, I guess.
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