TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

Show HN: Visual inference exploration and experimentation playground

46 pointsby devidw6 months ago
Most inference UIs that I&#x27;ve come across pretty much just give us a chat-like interface to toy around with models in a single visual conversation thread.<p>Given the fact that we are limited to seeing only one output at a time, it&#x27;s kind of hard to compare outputs from different models, adjustments made to the prompting, and sampler settings.<p>But even when keeping the generation parameters the same (e.g., to test for reliability in the output) and just going for multiple passes, there is no easy way to have a side-by-side comparison to keep track of the outputs from the multiple &quot;rounds&quot;.<p>I really like excalidraw and thinking visually, so that got me thinking: why not build a sort of &quot;open-world&quot; playground to just place nodes that represent system, user, and assistant messages on a big canvas? Since they all fit on the screen, we have this easy side-by-side comparison that is basically unlimited in the number of direct side-by-side threads at any level. Meaning one user input could lead to two assistant outputs that in turn introduce new sub-branches that can be tracked visually.

no comments

no comments