Sentry is great. I help develop an open source game engine and they have given us a free team license for their product since it is open source. They've been invaluable for fighting crashes and regressions.
This is a great initiative, but one wonders to which degree this is mostly a marketing stunt, white-washing their own "fair source" efforts.<p>Sentry is a multi-billion company, and Open Source pays exactly none of their bills (though it may serve other purposes). This leads to pages such as [1] where they actively steer users away from self-hosting their "open source" (in name only) solution.<p>Much has been said about Sentry's switch to "Fair Source"[2], but for me personally, the ship of "open source in name only" sailed long before that with the ever-increasing complexity of managing your own setup.[3] It’s clear that the priority here has shifted to pushing users toward their hosted, paid plans. Business models beat licenses every time if you want to understand actual intentions.<p>Disclaimer: I am the solo-everything at a competitor, which is in fact _not_ Open Source.[4]<p>[1] <a href="https://sentry.io/resources/self-hosted-vs-cloud/" rel="nofollow">https://sentry.io/resources/self-hosted-vs-cloud/</a> (click on pdf for scary pictures)<p>[2] <a href="https://news.ycombinator.com/item?id=41171665">https://news.ycombinator.com/item?id=41171665</a><p>[3] <a href="https://github.com/getsentry/sentry/">https://github.com/getsentry/sentry/</a>
commit/78bc759d1be4fa6b8ae3e2764e7156e05eb22ab9<p>[4] <a href="https://www.bugsink.com/" rel="nofollow">https://www.bugsink.com/</a>