Has anyone figured out cross compiling for macOS targets from a non-macOS host? For example, executing `deno compile` in a Jenkins job in a CI/CD workflow? I’ve tried numerous times and get stuck on the macOS target not passing Apple’s security rules. The codesigning example in the blog post is something I’ve tried but I feel like I’m missing something.
Small binary size?<p>58MB for a hello world doesn't not seem small to me.<p>58MB might not seem much but we used to have entire games in a few MB.<p>You might argue it doesn't increase that much after 58MB, I don't know what is this good for. I want my command line apps to be lean, I don't care about decoupling source and deno binary on a server side program. I don't see the benefits personally.