I’m currently learning Zig but the lack of a package manager and the ever changing language scares me off. Tutorials are broken from just a year ago.<p>Context: Go developer for 7 years and would love to stay in the systems space without Rust
I'm always dabbling in any number of things, but a couple I want to pay some specific attention to in the near future:<p>1. Prolog: this has been an ongoing interest for a while, but some things I've been diving into lately have led me back to focusing on logic programming again.<p>2. Go: because some projects (like ollama, etc) that I'm interested in possibly hacking on, are written in Go.<p>3. A lisp (whether that be Clojure, CL, Guile, whateve) - just because.
I’m currently learning Rust. I have a good grasp of the basics, but I’m struggling to use third-party libraries that either do not expose traits that I need, or objects provided by the library have a lifetime that conflicts with lifetimes within my code.<p>If anyone has any good resources for learning Rust at an intermediate level, I’d appreciate it.
V (vlang.io), Jai, and more WASM.<p>Fun to try a bit different (not too far out and are Go and C alternatives), that also are languages with some potential, and not get trapped in the corporate usual (C# and JavaScript, looking at you).<p>2025, let the good times roll.
C and C#, possibly Go (one of C# or Go based on jobs).<p>Learning C via "C Programming: A modern approach" to have a deeper understanding of memory management, stack/heap, lifetimes, pointers, low-level etc<p>Learning C# for my career, and to get more familiar with SOLID, OOP, Backend coming from TypeScript/Python<p>In 2025 I plan to try either C++ or Rust for graphics programming
I've been looking forward to picking up Rust for a couple of years now, and this past month finally got a chance to write a little utility program with it. Perhaps next year I will get to do some more.