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Show HN: Getgud.io – A server-side alternative to anticheat systems

2 pointsby artkulak6 months ago
For the past 3 years, we’ve been working on Getgud.io – a real-time AI system to detect cheaters and toxic players, helping game developers maintain fair, enjoyable gaming environments.<p>Key features: - Real-Time Detection: Identifies cheaters using aimbots, wallhacks, speed hacks, and more, along with toxic behaviors like team killing, spawn killing, and boosting. - Complete Observability: Tracks everything happening in your matches – weapons used, maps played, player actions, and character stats. - Automated Actions: Set rules to automatically ban cheaters, flag players, or trigger alerts based on specific behaviors. - Game Analytics: Provides insights on weapon&#x2F;character popularity, map trends, match balance, and more. - Match Recording &amp; Replay: Every match is recorded and visualized for easy analysis and review. - Simple Integration: Works server-side with no client-side code. Supports Unity, Unreal Engine 5, and SDKs in C++, C#, Python, and more. Compatible with FPS and MOBA games on web, mobile, and consoles.<p>Check some detection clips here: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;@getgud_io" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;@getgud_io</a>

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