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The Color of Noise (2014)

80 pointsby ekzhang6 months ago

5 comments

goodmachine6 months ago
&quot;In fact, people have actually made spatial pattern generators that allow you to input the frequency profile that you want, and get the corresponding point pattern out. It’s really quite neat, and I highly recommend reading this paper so you can see some other possible noise parameters, like anisotropy.&quot;<p>I had to hunt this &#x27;custom colour&#x27; noise paper out since that link was dead. It is quite neat. Here it is on ACM in case anyone else is interested:<p>Point Sampling with General Noise Spectrum (2012) <a href="https:&#x2F;&#x2F;dl.acm.org&#x2F;doi&#x2F;10.1145&#x2F;2185520.2185572" rel="nofollow">https:&#x2F;&#x2F;dl.acm.org&#x2F;doi&#x2F;10.1145&#x2F;2185520.2185572</a>
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jmiskovic6 months ago
The same algorithm is described more clearly in Bridson&#x27;s paper from 2007:<p><a href="https:&#x2F;&#x2F;www.cs.ubc.ca&#x2F;~rbridson&#x2F;docs&#x2F;bridson-siggraph07-poissondisk.pdf" rel="nofollow">https:&#x2F;&#x2F;www.cs.ubc.ca&#x2F;~rbridson&#x2F;docs&#x2F;bridson-siggraph07-pois...</a>
teo_zero6 months ago
Something sounds odd. If points are very close, they have high spacial frequency. If I reject points that are too close, I&#x27;m excluding high-frequency points and keeping only low-frequency ones. A distribution that favor lower frequencies and filters out higher ones is red, not blue. Am I getting it wrong?
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bschwindHN6 months ago
I was looking through the source code for Bevy&#x27;s Screen-Space-Ambient-Occlusion (SSAO) implementation and noticed they are using blue noise as well:<p><a href="https:&#x2F;&#x2F;github.com&#x2F;bevyengine&#x2F;bevy&#x2F;blob&#x2F;56d559102858d4ce8a5b5e3bccd7053dd687a197&#x2F;crates&#x2F;bevy_pbr&#x2F;src&#x2F;ssao&#x2F;mod.rs#L787">https:&#x2F;&#x2F;github.com&#x2F;bevyengine&#x2F;bevy&#x2F;blob&#x2F;56d559102858d4ce8a5b...</a><p>That link takes you to this shadertoy:<p><a href="https:&#x2F;&#x2F;www.shadertoy.com&#x2F;view&#x2F;3tB3z3" rel="nofollow">https:&#x2F;&#x2F;www.shadertoy.com&#x2F;view&#x2F;3tB3z3</a>
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danwills6 months ago
I would be very curious to hear if anyone knows how the color names are assigned?.. Is there any link to frequencies&#x2F;spectra of light or is it kinda arbitrary?
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