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Ask HN: Generative AI Courses for Artists

44 pointsby Mabusto6 months ago
Hello HN!<p>I have a group of friends who are professional artists and they are not big fans of generative AI. I&#x27;ve tried my best to explain what it is and isn&#x27;t and a few of them are interested in taking a more serious course on the subject.<p>Most of the learning material is either very technical and geared towards programmers or too vague and hand wavy to be practical to someone who wants to incorporate generative AI into their artistic workflow.<p>Most of them are familiar with text2img models, but ideally I&#x27;d like something that explains _how_ diffusion models work, their probabilistic nature, how they&#x27;re trained on images&#x2F;text and maybe even a high level description of what the different parts of a setup in, say, ComfyUI are doing (LoRA, VAE, CLIP, UNet models).<p>I admittedly have a tough time judging the technical expertise of people, but I think some of the resources I&#x27;ve personally found great for explaining the basics (3blue1Brown, Andrew Ngs course, ComputerPhile videos) are still too technical and impractical.<p>What resources would you point your friends to who both want to learn about generative AI and assuage their fears that AI will make artists obsolete?

20 comments

freeone30005 months ago
That’s the point of generative AI, though, isn’t it? You put in text, you get out an image, no more need for discernment or skill or labor. No amount of explanation of vector math will change the fact that article headers can now be generated from the article, or you can say “give me a spaceman on a planet looking at twin moons” and a Steam game header is generated with some basic cropping. Incidental and corporate art, which is how a lot of professional artists make a living, is in real danger of being automated away.
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camillomiller5 months ago
It seems that you, like everyone else with a purely technical background, are missing the mark completely about art and Generative AI. The point of art (unless it&#x27;s purely craft) is in the process, which is exactly what gen AI makes (or claims it&#x27;s making) obsolete. Every single time someone says something along the line of &quot;optimizing&quot; the art process with the AI is missing the mark.<p>The reason why this doesn&#x27;t appear to be clearer, is that this field if filled with tasteless technology-driven engineers that think they can explain or reduce everything to numbers.<p>Go talk to your friends, and go to their exhibitions. Witness and celebrate their process. They don&#x27;t need &quot;courses&quot; on such a misplaced and self-entitled technology.
Pigalowda5 months ago
Understanding the pathophysiology of how your terminal illness is killing you is a coping mechanism for death termed “intellectualization”.<p>Not everyone finds solace in this strategy. Understanding how the blade is forged as it pierces you may be a mundane final thought. But if you survive I suppose you can use that knowledge to pierce others and destroy their planned futures. Let them pivot or let them starve?<p>Pivoting to some hybrid of generative AI with human edits is appealing to software developers but soulless and essentially anethema to many others.
tikkun5 months ago
&gt; What resources would you point your friends to who both want to learn about generative AI and assuage their fears that AI will make artists obsolete?<p>Step 1 - get them to sign up for AI image tools.<p>* Midjourney is best for quick images<p>* Playground AI is good if they need to modify images but the quality doesn&#x27;t need to be perfect<p>* Leonardo AI (now owned by Canva) is a good full suite<p>* Photoshop AI feature is best if they already work in photoshop<p>Then show them how to use these tools! That might require you signing up for these tools first and learning yourself.<p>Step 2 - For learning about how AI image generators work here&#x27;s my video list.<p>1) AltexSoft - has a low viewcount but it&#x27;s a great overview - <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=Rke0V_VkF3c" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=Rke0V_VkF3c</a><p>2) Jay Alammar - it&#x27;s technical but also visual and he explains it well - <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=MXmacOUJUaw" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=MXmacOUJUaw</a><p>3) Gonkee - again, technical, but visual, great - <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=sFztPP9qPRc" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=sFztPP9qPRc</a><p>Workflow example: good for seeing the workflow of SD as of May 2023 - <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=K0ldxCh3cnI" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=K0ldxCh3cnI</a><p>Too technical for what you&#x27;re looking for: Computerphile, Ari Seff, Jia-Bin Huang<p>Step 3 - For assuaging their fears about becoming obsolete - I think the following is a great podcast episode. <a href="https:&#x2F;&#x2F;80000hours.org&#x2F;podcast&#x2F;episodes&#x2F;michael-webb-ai-jobs-labour-market&#x2F;" rel="nofollow">https:&#x2F;&#x2F;80000hours.org&#x2F;podcast&#x2F;episodes&#x2F;michael-webb-ai-jobs...</a><p>But their fears might be valid. A test is perhaps: if their boss spent a few days learning to use AI image generators, would they still need them? For some artists the answer would be no, for many the answer would be yes. It&#x27;ll change over time as the tools get better, but that&#x27;s a pretty good proxy. If they&#x27;re doing things that require more iteration, interacting with users and humans and the physical world, nuanced judgement, in-person work, safer. If they&#x27;re doing things that are contract based, no iteration, get a request and deliver a result, much less safe.
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keiferski5 months ago
This is a great question and unfortunately the hostility here and from your friends is an omnipresent, shortsighted thing. These tools are very powerful, but quite finicky.<p>I haven&#x27;t found any particularly good courses, however I do enjoy this YouTuber, who covers Midjourney and some other generators:<p><a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;@WadeMcMaster" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;@WadeMcMaster</a><p>The key thing you should try to do is this: make them understand that genAI is a toolset, akin to Photoshop.
dale_glass5 months ago
I would skip all the tech talk and go to the practical, artist-friendly systems first of all.<p>This would for instance be the Krita plugin and InvokeAI. Both heavily cater to an user with little interest of getting into the weeds of VAEs and UNet models, and is much more at home using a drawing tablet.<p>Krita is closer to being artist-targeted since it&#x27;s primarily a drawing application with an AI add-on.<p>InvokeAI is more on the opposite side, an AI tool with primitive but still usable ability to guide the AI by sketching stuff on a canvas.
sophrocyne5 months ago
Hey all. I&#x27;m the CEO of Invoke - appreciate everyone who has mentioned us in the thread.<p>To OP -- We work with professional artists regularly, and I&#x27;m seeing things pick up as more begin to understand the potential for creative control. Artists mainly want to be afforded creative flexibility and control, and need an interface that feels natural for their workflow.<p>Invoke is OSS, we release continued training&#x2F;education on a weekly basis (free, on YT) and we&#x27;ll be releasing a simplified installer soon.
raincole5 months ago
&gt; I&#x27;d like something that explains _how_ diffusion models work, their probabilistic nature, how they&#x27;re trained on images&#x2F;text and maybe even a high level description of what the different parts of a setup in, say, ComfyUI are doing (LoRA, VAE, CLIP, UNet models).<p>These things hardly matter for artists. Most artists don&#x27;t even know how a Gaussian blur filter works and they can still produce astonishing artworks.
echelon5 months ago
Banodoco Discord is ground zero for AI film and focuses on open source models and resources. Their results are a year ahead of SOTA models as a result of their workflows and effort.<p><a href="https:&#x2F;&#x2F;banodoco.ai&#x2F;" rel="nofollow">https:&#x2F;&#x2F;banodoco.ai&#x2F;</a><p>Invoke AI has incredible open source image editing tooling and a fantastic YouTube and Discord that pair with it.<p><a href="https:&#x2F;&#x2F;youtube.com&#x2F;@invokeai" rel="nofollow">https:&#x2F;&#x2F;youtube.com&#x2F;@invokeai</a><p>Curious Refuge (paid) has a great community and paid lessons for AI filmmaking.<p><a href="https:&#x2F;&#x2F;curiousrefuge.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;curiousrefuge.com&#x2F;</a><p>Reddit is overflowing with AI art communities, many of them technical in nature.<p><a href="https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;comfyui&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;comfyui&#x2F;</a><p><a href="https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;StableDiffusion&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;StableDiffusion&#x2F;</a><p>There are a lot of offshoots of these, and Discord will provide the best resources once you get plugged in.
spacecadet5 months ago
I stumbled on this, I think here on hacker news, and appreciate the amount of effort the author put into providing visualizations. <a href="https:&#x2F;&#x2F;jalammar.github.io&#x2F;illustrated-stable-diffusion&#x2F;" rel="nofollow">https:&#x2F;&#x2F;jalammar.github.io&#x2F;illustrated-stable-diffusion&#x2F;</a><p>Whats the goal here? Do your friends express interest in using AI within their practice? Technical or not, an artist doesn&#x27;t need to understand it to achieve that... Many years ago before I better understood it, myself and other artist used generative AI to create elements of our works and no one knew or cared that we did.
1209412comb5 months ago
I don&#x27;t think these artists need to go through a full course of how these modeling works under neath. It&#x27;s a lot of effort if you don&#x27;t already have a good background in STEM. I don&#x27;t think they would gain more appreciation for GenAI even if they see how hard to make these models.<p>There are a lot of other interesting Computer Generative Art that are not Diffusions. Maybe those a more genuinely interesting to your artist friends.
datadrivenangel5 months ago
Generative AI will become a tool like gradients or object creation. Complex things to do by hand, that can be done algorithmically.<p>The details of how it works mostly won&#x27;t matter unless you&#x27;re trying to get really specific with how a plugin works. For a filter in Photoshop, you don&#x27;t find many tutorials on the underlying algorithms, you usually find guidance on when and why to move the slider.
ilaksh5 months ago
The technical explanations are going to be technical. Based on what you said it sounds like you want to search through ComfyUI tutorials to find the one that seems just right to you.<p>AI will eventually basically make artists obsolete just like every other job. You should focus on the creative possibilities of the present. Things like tools or ComfyUI nodes or whatever that allow you to do things like &quot;auto complete&quot; digital paintings based on live sketches, change a style, generate variations, etc. Focus on the capabilities of the tools in terms of enhancing or producing art or testing ideas. Show how an artist can train a Lora on their art and then use a scribble ControlNet to instantly go from sketch to a manifestation of a finished digital painting in their own style and evolve it with each stroke.
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dr_dshiv5 months ago
This is an awfully political thread. It might be helpful to distinguish between capital-A “ART” and professional “art” — like animators, illustrators, UI designers, etc.
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bloomingkales5 months ago
I believe the photoshop ai integration will be the most seamless starting point. I personally am waiting to get a 4090 to do more graphical work later locally.
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wruza5 months ago
I can share my insights of going from 0 to “can do” in the last year.<p><i>ideally I&#x27;d like something that explains _how_ diffusion models work, their probabilistic nature, how they&#x27;re trained on images&#x2F;text</i><p>How they work is probably out of scope of an artist. They’ll figure it out given some knobs, and honestly you cannot explain any of it, you have to get the feeling. Cause it’s not only probabilistic, but island-y. What worked yesterday may noy work today. You have to train yourself on these parameters.<p><i>Comfy</i><p>Is basically a bash-like visual programming. Cool for developers and repeatable workflows, but overkill and overwhelming for a beginner.<p>Problems.<p>The most problems come from python management. Python versions, libraries, plugins breaking the env, etc. you have to prepare some pre-built folders (or cloud images) for them. So that it just works. Then I’d download a few popular checkpoints andshow them the inpaint (mask) tab in a1111. I think that this tab will create a good first impression required for further interest.<p>As a sort of a poor artist myself, it was amazing to see how SD can take two sprites and inpaint them together across a masked edge. Or replace a segment with a completely new content. (Although for them it may look meh)<p>Txt2img is not that wow, cause everyone is already tired of it.<p>Can’t point to resources, sorry, I learned from the internet by googling all my questions.
muzani5 months ago
It&#x27;s emotional. Fix that first.<p>I can draw well. But I don&#x27;t associate my identity with it. So I am not an artist. I write well but I am not a writer. I am happy to delegate these forms of work to AI, the same way I&#x27;ll delegate laundry to washing machines.<p>For someone who calls themselves an artist, their identity is centered around their ability to draw.<p>Photographers will use editing tools. Most don&#x27;t mind tools. A photo editor enhances the photo, the core still comes from composition, lighting, etc.<p>I would start here. Show that it could be useful first. How can AI white balance dozens of photos? A favorite use of AI among artists is doing different resolutions, expanding a small image into a capsule or cover image.
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chefandy5 months ago
I’m a technical artist, so wielding tech to make art is my thing. I come from a dev background but just graduated from art school this year.<p>I reckon there are some hurdles to overcome before seeing a lot of non-technical generative AI imaging uptake among advanced and professional artists. A) most of these tools UIs aren’t useful to traditional artists in any part of the direct creation process yet, B) the prompt-based workflow, conceptually, doesn’t fit into traditional art processes so it’s essentially starting from scratch, and C) some vocal denizens of the DIY NN scene have done a fine job of making it as unappealing as possible to traditional artists.<p>I know plenty of artists— both commercial artists and professional fine artists— that use simpler generative tools like midjourney for mood boards, reference, etc. but don’t know a single one that directly uses the output to make art.<p>One big problem is that the UIs of all local stable diffusion front ends are not designed for people to <i>make art</i>— they’re designed for people to <i>operate a neural network image generator.</i> From a technical perspective, that’s the same thing, but from an interface design perspective, it is a very different goal, and it shows. For people that are enamored with the <i>technology</i>, or for people with a technical background that are used to wielding a bunch of abstract acronyms and don’t have to build up a bunch of base knowledge, that’s great. For people that just want to express themselves and already have another way to do so, it’s a huge, annoying impediment. <i>(And while it’s done with the best of intentions (usually,) assuming non-technical artists will be as enriched by the technical knowledge and tools much as technical people without art expertise comes across as pretty conceited.)</i><p>Another problem is that getting an image generator to create things in a way that makes sense in a normal artistic process is difficult. Art, generally, is about building things from broad stroke base to the finest finishing details with direct, granular control, and deciding&#x2F;discovering what that finished piece will look like while you go, with all of the kismet and happy accidents that go with that process. You don’t usually make huge changes after you’ve polished it up because you probably wouldn’t have gotten that far with an element that didn’t work. When you start with something that has all of the “finished product” detail implemented already, that entire process is turned upside down. It’s distracting. Think about the way Bob Ross worked his way through a painting— do you think he would even <i>want</i> a workflow where he used words to describe a completed painting and then decided things he wanted to change about it? Not being an artist, encountering that tool is incredibly freeing. When you’ve put a bunch of time and practice into figuring out how to wield that artistic perspective and then use the tools you prefer to build and develop your visions from raw ingredients, it’s restrictive, disorienting. The thing you’ve been organically growing into for years that makes your art yours— the way you make basic shapes, flicks of the pencils or brush, ways that you might subconsciously separate tiny little background elements from each other, all of which are equally applicable with digital tools— is missing from this piece and has been replaced with an amalgam of many other artists hands. That’s the reason many people like generative image stuff: you don’t have to understand all of the tiny little components that make a piece what it is and just think about the objects and comparatively very-broad-stroke <i>style</i>. You’ve lost the verbs and adverbs from your process and are left only with nouns and adjectives.<p>Also, while obviously not representative of the user base on a whole, the active, vocal community of stans that can’t distinguish between Reddit and the rest of their interactions have done a great job of alienating traditional artists. Their gleefully predicting the obsolescence of traditional artists— using tools built with their work without permission, no less — makes it tough to tap into that excitement. A lot of us have mouths to feed, mortgages to pay, and cancer to treat, and while many disciplines are not as vulnerable as many think, people like concept artists are actively being screwed over because tech money decided they want to get paid for our hard-won skills instead of artists. This alone makes it a tougher sell than it should be.
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givinguflac5 months ago
I’ve found this to be a fabulous resource: <a href="https:&#x2F;&#x2F;letsbuild.ai&#x2F;" rel="nofollow">https:&#x2F;&#x2F;letsbuild.ai&#x2F;</a><p>Specifically the reading and tutorials sections may be of interest to you.<p>Edit: honest question, why the downvotes? Am I not contributing to the conversation?
52-6F-625 months ago
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