While the article has some great points...<p>1. They are doing a little bit of revisionist history, as the industry was fiercly capitalist and proprietary at that time.<p>2. This topic really does feel rather beaten to death and I think the target audience is not getting any new information.<p>Speaking specifically about the revisionist history part:<p>> At its core, the PC movement was about a kind of tech liberty—–which I’ll define as the freedom to explore new ideas, control your own creative works, and make mistakes without punishment.<p>Was it? The PC has its roots in IBM, and it became the target product to clone because, since the project was something of a sidenote to IBM's main business, IBM was too cheap/lazy/wahtever to develop proprietary parts. They cobbled together a system that was easy to clone, perhaps entirely by accident.<p>The PC wasn't a universal compatible open standard because of tech liberty, it was a compatible standard because (among other reasons) Microsoft introduced a new OS business model where PC clones fighting each other over low margins benefitted Microsoft. Before Microsoft DOS, each PC was its own moat with its own hardware, its own operating system, and its own proprietary software. Microsoft made everything easy and wonderful as long as you kept using Windows.<p>Apple operated back with the OS/hardware/software moat back then and that's essentially how they continue to operate. They are the only company that survived after that era using that fully proprietary business model and still operates that way.<p>As another commenter pointed out, Nintendo was ruthless about hardware DRM and was a full blown monopoly in their heyday. That's why your parents always call it "Nintendo" instead of "video games," because there was no other vendor anywhere near as successful at that time.<p>Another example of a lack of tech liberty, "Don't Copy that Floppy" was all over the place, a phrase that I've heard injected into Computer Chronicles episodes. Companies were doing all kinds of things to try and prevent you from inspecting, modifying, and copying their software.<p>The Linux kernel didn't exist until 1991, and most UNIX flavors were proprietary.<p>The only reason that era didn't have invasive privacy and data extraction problems is because it wasn't feasible, not because it was an era and movement that had excellent tech liberty.<p>Compare that to today, and it's actually <i>today</i> that's much more of an era of personal computing freedom. I certainly wasn't using an open source web browser, open source IDE, open source server operating system, open source graphics driver, open source PDF editor/viewer, or much other open source software in the 90's. It would have been unthinkable back then to use an open source program to do something like 3D graphics rendering, that would have been reserved for 5-figure Silicon Graphics workstations. And good luck replacing Adobe with something open source.<p>Hosting a major commercial website for a fortune 100 company on an open source operating system? You would be laughed out of town.