Hey HN! Last summer I was struggling to get my Figma designs shipped - stuck waiting for dev bandwidth and trying to hand off every iteration. Got really frustrated and decided to do something about it.<p>Today we're launching a native integration between Builder.io and Lovable that lets designers directly convert Figma designs into production-ready apps. No code, no BS, just a working app you can iterate on.<p>How it works:<p>- Design in Figma (supports Auto-Layout)<p>- Export through Builder.io's plugin (2 modes: quick or pixel-perfect)<p>- Opens in Lovable where you can add functionality via prompts<p>- Connect Supabase for backend/auth/db if needed<p>- One click deploy to cloudflare<p>We've been testing this with early users and seeing designers ship entire apps solo in hours instead of weeks. One designer built and deployed a complete employee directory app from their Figma design in an afternoon.<p>Try it out: <a href="https://www.figma.com/community/plugin/747985167520967365/builder-io-ai-powered-figma-to-code-react-vue-tailwind-more?ref=producthunt" rel="nofollow">https://www.figma.com/community/plugin/747985167520967365/bu...</a><p>Docs: <a href="https://www.builder.io/blog/lovable-builder" rel="nofollow">https://www.builder.io/blog/lovable-builder</a><p>Would love feedback from fellow designers and builders. Especially interested in hearing from others who've dealt with design-dev handoff pains, and what parts of your workflow can this help with?<p>Built by builder.io and Lovable.dev teams. We're around to answer questions!
Sounds cool, but I have some doubts. Every Figma-to-code tool promises production-ready apps, but in reality, they usually generate a mess that still requires devs to clean up.<p>A few questions:<p>- How does it handle complex logic beyond basic CRUD?<p>- What’s the output quality like? Is it actually maintainable, or will devs end up rewriting everything?<p>- How flexible is the AI-driven functionality? Natural language sounds nice until you need precise control.<p>If this truly lets designers build real apps without hitting a wall, that’s impressive. But history says these tools work great for simple prototypes and fall apart on anything non-trivial. Curious to hear from early users—has anyone built something beyond a basic UI?