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Hacker News for Gamedev

544 pointsby ahub4 months ago

51 comments

aarongeisler4 months ago
I hope this catches on. For whatever reason, I haven&#x27;t come across many gamedev-focused sites with good content. The gamedev subreddit is particularly disappointing.<p>Feebdack: agree with the other comments that the background image is a bit hard on the eyes.<p>Nice work!
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CJefferson4 months ago
When you&#x27;ve only got 3 comments on your whole front page, not sure invite-only is the best idea.
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hubraumhugo4 months ago
I&#x27;ve seen many &quot;HN for X&quot; projects for various niches now, and they all suffer from the chicken&#x2F;egg problem of getting a critical mass of participants.<p>Isn&#x27;t game development already discussed here?<p>I actually built a side project that categorizes front page articles so I can filter for topics. Here&#x27;s an example for recent gamedev content: <a href="https:&#x2F;&#x2F;www.kadoa.com&#x2F;hacksnack&#x2F;d57360e8-1eb1-4800-a711-f0d530804fe2" rel="nofollow">https:&#x2F;&#x2F;www.kadoa.com&#x2F;hacksnack&#x2F;d57360e8-1eb1-4800-a711-f0d5...</a>
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innerHTML4 months ago
I love the idea, unfortunate the way this site is presented is such a incredibly busy and noisy way, it makes it so uncomfortable to look at I couldn&#x27;t use this.<p>I think hacker news aced it with the clean look, although sometimes I wish for a dark theme.
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suby4 months ago
The invite only is very offputting.
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corund4 months ago
great idea to add tags. Colourful account icons clutters page, i&#x27;d rather prefer the hacker news style without these icons
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ahub4 months ago
To clarify : I&#x27;m not the author&#x2F;host of the site. Saint11 [0], who worked on the recent &quot;Celeste&quot; platformer, is.<p>[0]: <a href="https:&#x2F;&#x2F;saint11.art&#x2F;" rel="nofollow">https:&#x2F;&#x2F;saint11.art&#x2F;</a>
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drekipus4 months ago
Nice! Great idea, I&#x27;ll be sure to check it out<p>I&#x27;d love if there&#x27;s more &quot;hacker News like&quot; sites. You could probably use the format for many things, a hacker news for writing?
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wrfrmers4 months ago
In terms of &quot;x for gamedev&quot;, what I would love to see is a fork of Brilliant that covers common topics from the basics up, using pseudocode only. I&#x27;ve always liked Cat-Like Coding&#x27;s approach to tutorials, but I&#x27;ve never been able to &quot;acquire&quot; that knowledge (and an intuitive feel for it) in a permanent way like I have with Brilliant&#x27;s method. I know that they have a CS module, but one specific to gamedev topics would be amazing.
appleorchard464 months ago
The problem with &#x27;HN but for [x]&#x27; sites is that what they offer is just a subset of HN. Game dev posts might not be the most popular here, but they&#x27;re still allowed and do get some traction from time to time - so there&#x27;s little incentive to post somewhere that has even fewer eyes.<p>IMO for a site like this to succeed it needs to offer something HN doesn&#x27;t. Chat, subforums, personal promotion section, <i>something</i>.
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cosysinx4 months ago
Not very clear to me how to get an invite. Do I ask for one here?
lemonberry4 months ago
I can&#x27;t speak to the content, but I found the a little difficult to read. I ran your homepage through the free Axe Dev Tools for accessibility. It may be worth testing yourself and changing some of the contrast between text and background.<p>Congrats on launching! That&#x27;s an achievement.
stevage4 months ago
The &quot;moderation log&quot; is pretty cool. Nice seeing the transparency. And also, the workload.
panorama4 months ago
This is neat, but I was wondering if anyone has a forum for discussing game product development (i.e. less the code that goes into game dev, moreso the decision making that goes into making quality games, is there a better name for what I&#x27;m referring to?)
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cupofjoakim4 months ago
Going to lurk here as well. Not a game dev, but a fun industry to follow on the side.
MrLeap4 months ago
I requested an invite. Would love to join this, I&#x27;ve been a professional gamedev for about half of my career.<p>My confirmation link was a link to Tentacle Typer&#x27;s steam page.<p>edit: thanks for the invite.
picafrost4 months ago
The communities centered around links and comments that I get the most value out of are those that are gently strict about the discourse that occurs on them. They are well curated by moderators. But importantly, still open to all to participate in.<p>That takes a lot of effort, and the right curators, to do well. Invite only websites seem like a poor replacement for this. Are there examples of invite-only websites that reach the quality of HN at its best?<p>Maybe by definition they are harder to point to.
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saint114 months ago
Maintainer of the website here! I&#x27;m happy (and a bit terrified) that we made it to the front page of Hacker News.<p>This isn’t a commercial project, and it never will be. We’re curating the site for a very specific vibe and high-quality content, which is why we’re invitation-only and why we aim to grow the community slowly and intentionally. I also want to ensure our server can handle the traffic without issues.<p>I’m slowly working through the invitation queue, so please bear with me!
Sverigevader4 months ago
This is a bit off topic but I noticed that you&#x27;ve included a moderation log at the bottom. I don&#x27;t think I&#x27;ve seen that before. I really like it!
otteromkram4 months ago
1. Why aren&#x27;t websites like this posted under Show HN? This is a promotional post, right?<p>2. How is this different&#x2F;better than something like <a href="https:&#x2F;&#x2F;gamedev.stackexchange.com" rel="nofollow">https:&#x2F;&#x2F;gamedev.stackexchange.com</a>? More discussion-based vs Q&amp;A?
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postalrat4 months ago
Resurrect <a href="https:&#x2F;&#x2F;flipcode.com" rel="nofollow">https:&#x2F;&#x2F;flipcode.com</a>.
1ste4 months ago
Assuming this is your site OP, well done for getting it built and launched. I noticed other comments saying &quot;why not lemmy&quot;, &quot;why not filter on game dev topics on HN&quot;. I think the opposite. Forge your own path and who knows where it will take you.
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elendee4 months ago
fwiw I read hacker news through RSS only, top 10 items every day using <a href="https:&#x2F;&#x2F;www.daemonology.net&#x2F;hn-daily&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.daemonology.net&#x2F;hn-daily&#x2F;</a><p>Something similar would be great
Crowberry4 months ago
Nice! I’ll bookmark this for sure
dartos4 months ago
I was just looking for exactly this!<p>HN is too VC focused for a lot of gamedev stuff to break through
unchar14 months ago
Cool site!<p>Is there any way to see the top posts? It&#x27;s really helpful when I&#x27;m trying to catch up on things. I know HN doesn&#x27;t, but I can usually use hn.algolia.com to find the top posts.
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meheleventyone4 months ago
The only thing that gets me is that there is a loooooooot of border.
natural2194 months ago
&quot;A glorified subreddit for HN readers...&quot;<p>At some point, I wonder if `dang` would support this? It seems like a good idea. For more topic-specific higher volume news items.
phendrenad24 months ago
Let me summarize some of the points brought up here so far (and add a few of my own):<p>1. Background texture is distracting (background textures need to be <i>very</i> subtle to not be distracting!)<p>2. You gotta hack the lobste.rs source to allow signup without an invite (Note: if you start getting spambots, try reCAPTCHA in the signup flow and maybe cloudflare DNS for the whole site, that seems to reduce spammers by quite a lot)<p>3. Widen the page to match HN on desktop, 900px looks incredibly small on desktop monitors.<p>4. Page header scrolls (left&#x2F;right) on mobile, scrolling elements on mobile are bad because usually the user doesn&#x27;t realize they can be scrolled. Maybe beg&#x2F;borrow&#x2F;steal a magnifying glass icon to replace the &quot;search&quot; link.
rglullis4 months ago
I think that after &quot;this meeting could&#x27;ve been an email&quot;, we should start thinking &quot;this website could&#x27;ve been a Lemmy instance&quot;.<p><i>Even if you don&#x27;t want to federate</i>, all the functionality is already there, you can have a selection of web&#x2F;mobile clients and you can apply whatever moderation policies you find suitable for the community you want to grow.<p>And <i>if you want to extend the reach and make it easier for other people to participate</i>, you can open federation and get instance access to the millions of people in the Fediverse.
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heyitssim4 months ago
Currently building my own game engine for my games[1], but I&#x27;m facing the classic indie game marketing challenge. While platforms like CrazyGames, Poki, grab most of web players.<p>I&#x27;m exploring zero-budget marketing approaches. Currently experimenting with daily news posts for SEO[2] and converting them to podcasts too.<p>Would appreciate any suggestions on effective no-budget marketing strategies, or feedbacks!<p>[1] <a href="https:&#x2F;&#x2F;pixelbrawlgames.com&#x2F;game&#x2F;blast&#x2F;" rel="nofollow">https:&#x2F;&#x2F;pixelbrawlgames.com&#x2F;game&#x2F;blast&#x2F;</a><p>[2] <a href="https:&#x2F;&#x2F;pixelbrawlgames.com&#x2F;dailynews" rel="nofollow">https:&#x2F;&#x2F;pixelbrawlgames.com&#x2F;dailynews</a>
nemomarx4 months ago
maybe a petty nitpick<p>but why do I see &quot;41 hours ago&quot; on one of the posts? it feels unintuitive to measure a time longer than a day in hours
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nottorp4 months ago
Does it have user submissions? I don&#x27;t see a &#x27;submit&#x27; while logged out and not making an account on the first date...
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damir4 months ago
Would love to know more about the tech stack and the idea behind the site. How it started, and why...
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samiv4 months ago
Looks like another dead forum for gamedev.<p>The ultimate problem is that there&#x27;s just an abundance of people doing game development or game tool (engines, tools etc) development. The market is utterly saturated and honestly it&#x27;s a bit depressing. People putting their heart and soul just to have &quot;0 views, 0 comments&quot;. What&#x27;s the point?<p>Of course this is more like an aggregator of game dev content so now you can observe the &quot;0 views, 0 comments&quot; phenomenom on content that itself has &quot;0 views, 0 comments&quot;. ;-)
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kcb4 months ago
So much padding. Not everyone is browsing on an phone or ipad.
shahzaibmushtaq4 months ago
So who is this Hacker News for?
iib4 months ago
The theme reminds me more of Lobsters [1]. Is this site invite-based as well?<p>[1] <a href="https:&#x2F;&#x2F;lobste.rs" rel="nofollow">https:&#x2F;&#x2F;lobste.rs</a>
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gareth_untether4 months ago
Game dev communities are great places in the internet. Thanks for creating this!
tonymet4 months ago
kudos for keeping the site small at about 55kb . Though not quite as slender as hackernews 14kb, i was expecting to see 2mb of react cruft so high fives to the devs for keeping it lite.
lawlessone4 months ago
Cool, i like the colour scheme. It&#x27;s kinder to my eyes.
cersei4 months ago
Is there a RSS feed? Why not make this a community in Lemmy?
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burgerrito4 months ago
Anyone knows any other similar sites? Personally I&#x27;m looking for &quot;HN but for music&quot;.<p>The only other website I know is <a href="https:&#x2F;&#x2F;lobste.rs" rel="nofollow">https:&#x2F;&#x2F;lobste.rs</a>, and this website looks like it uses Lobsters&#x27; software
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bdelmas4 months ago
We need a &quot;Ask GameDev&quot; like on HN
miohtama4 months ago
Nice.<p>But is it enough Web 0.9? :)
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mclau1564 months ago
Godot game engine has blown me away lately, such a small footprint at about 100MB, loads very quickly, and can render high quality 3D
geenat4 months ago
Waiting on approval under gnat.
elpocko4 months ago
lobste.rs clone, invite-only. I&#x27;m not gonna beg for the privilege of providing value to an elitist community.
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metadat4 months ago
Cool idea, I hope this ignites.<p>P.s. Why does it have the Lobste.rs favicon?<p><a href="https:&#x2F;&#x2F;gamedev.city&#x2F;apple-touch-icon.png" rel="nofollow">https:&#x2F;&#x2F;gamedev.city&#x2F;apple-touch-icon.png</a>
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jschoe4 months ago
HN for economics or geopolitics could be interesting.
HellDunkel4 months ago
fix the colors!