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Surface-Stable Fractal Dither on Playdate

146 pointsby atan23 months ago

6 comments

stuaxo3 months ago
This was a great read. I&#x27;d like to see Elite (or just a scene from it) rendered with this, I reckon that would be pretty interesting on the play date.<p>Using the handle to rotate your ship on the way into dock would be very cool.
sneak3 months ago
TIL playdate has no GPU. i had assumed part of its appeal was being able to do intense modern graphics processing on an otherwise-retro display.
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cubefox3 months ago
Surface-Stable Fractal Dithering - 182 points by bj-rn 29 days ago:<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=42808889">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=42808889</a>
WithinReason3 months ago
This looks bad since the resolution of the dither pattern is too low. Maybe mipmapping it would help?
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montag3 months ago
This is a cool novel technique for sure, but for some reason I’m just not aesthetically in love with it. The fact that the pattern is surface aligned just…doesn’t add anything over dithering in screen space. And I really loved the dithering in Return of Obra Dinn. Is it just me?
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amelius3 months ago
The Playmate might be a cool device for geeks, but I don&#x27;t see how it appeals to the general population, especially considering that you can get more from a typical smartphone.
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