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Swift's server support powers Things Cloud

43 pointsby fultonb3 months ago

5 comments

chrisandchris3 months ago
&gt; We use Xcode for its robust suite of tools for development, debugging, and testing.<p>And from that line on, we knew that it&#x27;s just about marketing and reality faded away.<p>However, I really love Things and I always bring it up whenever someone talks about usability and intuitive design. It&#x27;s such a beautiful pie e of software, written in native code (compared to all the bloated, slow electron apps). It just is very nice to work with Things.
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tiltowait3 months ago
Interesting reading. I hope Swift grows in popularity outside of the Apple world.<p>Though I’ve only played with it, I quite liked what I saw of Vapor (ditto Swift as a whole, with which I have more experience). The next time I need to build an API, I’ll probably give it a shot.
grenran3 months ago
&gt; Our Swift server codebase has around 30,000 lines of code. It produces a binary of 60 MB, and builds in ten minutes.<p>Sounds quite slow
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lawgimenez3 months ago
I think this is from the talk here:<p><a href="https:&#x2F;&#x2F;youtu.be&#x2F;oJArLZIQF8w?si=VZRcsrLkttVjjPzy" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;oJArLZIQF8w?si=VZRcsrLkttVjjPzy</a>
koinedad3 months ago
Cool to see this, I tried running a side project using Vapor on my local computer but ran into build issues. Maybe I should try again!