I've been working on a diagramming tool [1] and wanted to get some thoughts from people who regularly make architecture and other technical diagrams. I know my own experiences but I'm quite curious to hear others.<p>I'm guessing for a lot of people draw.io and Excalidraw are probably the go-to. If you use draw.io (or something else), what do you like about it, or what do you wish was better?<p>[1] - https://app.vexlio.com/ for the curious
Mermaid - support in many markdown rendering pages. Embedding a ``` block in Markdown and having it versioned as text is the big win.<p>Graphviz - same basic reason as Mermaid, though no markdown support. Versioning text is a lot easier than versioning binaries.<p>Draw.io - if you've got to have a binary, this is it. In particular, it allows you to embed the drawing information in the image so that you can import a .png file into draw.io and get the drawing.
Semi, aside, but I'm desperate for a better way to make math diagrams (WYSIWYG style, not TeX). I asked about this a while ago and nothing is really doing it for me: <a href="https://news.ycombinator.com/item?id=38351370">https://news.ycombinator.com/item?id=38351370</a>. Although since then I have heard about <a href="https://penrose.cs.cmu.edu/" rel="nofollow">https://penrose.cs.cmu.edu/</a> as well. Right now I use Excalidraw because there's a fork (never landed... ugh) which supports TeX in labels. But its actual drawing tools are quite limited, not to mention janky. There are some other options not mentioned in that thread which I've found in since then, but I still haven't seen anything satisfactory.<p>If you made math stuff easy to draw I'd use your tool in a heartbeat. Unfortunately there's probably not a large market for that sort of thing.
I've had a great experience using Excalidraw, which is also open source:<p><a href="https://excalidraw.com/" rel="nofollow">https://excalidraw.com/</a><p><a href="https://github.com/excalidraw/excalidraw" rel="nofollow">https://github.com/excalidraw/excalidraw</a>
Occasionally it can be hard to wrestle with but my go-to is PlantUML, which has a simple syntax and for better or for worse doesn't support many formatting options, so I can't get distracted tweaking the specifics of the layout
<a href="https://mermaid.live/" rel="nofollow">https://mermaid.live/</a> ! Mostly because it lets me generate my diagrams <i>in code</i> rather than drawing them out by hand, which means I can version control them, as well as generate said code from human-language descriptions given to ChatGPT. Sequence diagrams are an especially favorite of mine.<p>There are a few good options in the code to SVG (PNG, JPG, whatever) space besides Mermaid. The venerable graphviz has been around since the 90s, I think, and uses the DOT language. The newer D2 language probably has the nicest overall aesthetics as well: <a href="https://play.d2lang.com/" rel="nofollow">https://play.d2lang.com/</a>
As others mentioned mermaid and graphviz already, I want to throw in two slightly more obscure ways:<p>schemdraw (python library) is a library for drawing beautiful circuit diagrams. It has a surprisingly effective flowchart part as well, that allows you even to draw custom beziers arrows and stuff. You can do manual positioning of everything, which is sometimes an anonoyance with mermaid. Outputs to svg or png. <a href="https://schemdraw.readthedocs.io/en/stable/" rel="nofollow">https://schemdraw.readthedocs.io/en/stable/</a><p>matplotlib (python library), people know it for drawing charts and such things, but if you want to build your own drawings that deviate strongly from existing solutions, all the drawing primitives are in there. See for example: <a href="https://matplotlib.org/matplotblog/posts/mpl-for-making-diagrams/" rel="nofollow">https://matplotlib.org/matplotblog/posts/mpl-for-making-diag...</a><p>And for just wrapping your head around something, a piece of paper and a sharpened pencil are surprisingly effective at not wasting your time.
It depends on the use. If it is simple enough, mermaid diagrams have several advantages, like easy to understand versioning, and integration with many note taking programs.
99% sure this is not what you're asking for, but I think it's worth mentioning monodraw: <a href="https://monodraw.helftone.com" rel="nofollow">https://monodraw.helftone.com</a><p>It's really useful for embedding diagrams in your code. Not so much for uses outside of code though.
Excalidraw for life. It can be embedded in Obsidian as well.<p>Draw.io is OK too, but the interaction is much slower when editing. The strict position/shape of arrows makes me want to clean things up way more than necessary and waste time.<p>I'd maybe consider miro or draw.io if I was working on something with other people and expected lots of edits and change history.<p>Mermaid is an interesting concept, but putting things in the reasonable location can be next to impossible and a single new connection can blow up the whole layout. And the integration is never quite polished - so many times I've been scrolling down a github page just to suddenly stop and resize a diagram. Then the panning/zoom is a bit clunky. (I know it's a client issue, but unless the defaults become reasonable, it's a mermaid issue too)
I'm clearly biased since I work at Datadog[1], but I use and recommend Cloudcraft[2] for diagramming. As I don't use the cloud I focus more on the manual design tools, but the automatic stuff are pretty neat.<p>Recently, though, I've been using D2[3] a lot and really liking it. The diagrams don't look as aesthetically pleasing to my eyes, but being able to design everything with a simple language is pretty cool, and helps with automation.<p>[1]: Datadog owns Cloudcraft, hence the bias. Plus, I work in the Cloudcraft team, haha.<p>[2]: <a href="https://www.cloudcraft.co" rel="nofollow">https://www.cloudcraft.co</a><p>[3]: <a href="https://d2lang.com" rel="nofollow">https://d2lang.com</a>
I like Mermaid[1], but can’t be bothered to learn the syntax. So, most of the time, I ask LLMs to generate the scaffolding and work from that.<p>For freehand drawing, to me, nothing beats Excalidraw[2]. I use it for pretty much everything—from system design work to planning a project and explaining a concept. Such a wonderful tool from the Czech Republic.<p>[1]: <a href="https://mermaid.js.org/" rel="nofollow">https://mermaid.js.org/</a><p>[2]: <a href="https://excalidraw.com/" rel="nofollow">https://excalidraw.com/</a>
Depends on the diagram. But a lot of times it's OpenOffice Draw[1]. I might also use Archi[2] or GraphViz[3] depending on what I'm trying to do. I've also dabbled with using Papyrus[4] but it hasn't yet become a routine part of my workflow. Maybe it should though...<p>[1]: <a href="https://www.openoffice.org/product/draw.html" rel="nofollow">https://www.openoffice.org/product/draw.html</a><p>[2]: <a href="https://www.archimatetool.com/" rel="nofollow">https://www.archimatetool.com/</a><p>[3]: <a href="https://graphviz.org" rel="nofollow">https://graphviz.org</a><p>[4]: <a href="https://eclipse.dev/papyrus/" rel="nofollow">https://eclipse.dev/papyrus/</a>
What I ask to a diagramming software:<p>- To be open source, or open specification/format.<p>- Easy eaditable (gui/tui/source), that is, primitives. I don't want to edit a text based diagram with a text editor (emacs artist mode).<p>- Free design features, so I have some control on the presentation.<p>- Render to text diagram as a first class feature, so it can be integrated in source code/control. From text rendering it can easily be converted to vectorial/raster.<p>- CLI to render.<p>- DSL, better with geometric (position, size) and styling features (color, bold face, ...).<p>I have found nothing that meets these criteria.<p>I'm actually using <a href="https://metacpan.org/pod/App::Asciio" rel="nofollow">https://metacpan.org/pod/App::Asciio</a> as the best approach.
Excalidraw and PlantUML
Each one has its own benefits / drawbacks.
PlantUML is great for version-controlled files.
Excalidraw for throwaway diagrams and discussion. Ocassionally I draw comic strips with Excalidraw.
For work especially if it's for a large audience I use Visio or GraphViz. For my own consumption (and a couple co-workers) I really prefer mermaidjs, especially just to have it embedded in markdown files.
I use <a href="http://multiplayer.app/" rel="nofollow">http://multiplayer.app/</a><p>It connects to your system using OpenTelemetry and it lets you automatically document all the components, dependencies, APIs, etc. I prefer it to static, drag and drop whiteboards because I get immediate visibility without having to waste time moving boxes and arrows.<p>(Of course you can still create sketches if you want, but the real value is in getting the information you need immediately)
I generally use TikZ or Inkscape, or occasionally Asymptote, depending on the context.<p>Some quick notes about your app:<p>- No touch zoom/pan. Apart from that it worked okay on a Galaxy Note phone with the pen.<p>- I managed to make a shape vanish by (I think) rotating it quickly. I couldn't repeat that.<p>- The polyline selection seems quite broken. Draw a shape, then draw a polyline around it. Now you can't select the first shape, even though it's not obscured by anything.
I use Mermaid.js - either through Notion or via an Mkdocs static site.<p>Increasingly, I'm describing my diagrams to an LLM and letting _it_ generate the Mermaid.
I'm a latex user so I tried tikz and I like the results but it's often too much work. I end up most of the time using PowerPoint and using those drawing tools on a blank slide and then printing that slide to pdf so I get vector graphics then loading that into a pdf tool to crop it. Not a great system but still faster than tikz. I would love a better tool.
None of the visual diagramming tools pass muster for me.
They are all too fiddly and trying to use them requires a lot of yak-shaving to get the layout acceptable.<p>The diagrams I draw are all done with something like graphviz, plantuml, mermaid, Structurizr, or d2.<p>Very rarely I'll use excalidraw to throw together a one-off.
I'm a Sales/Solutions/Systems Engineer/Consultant/Architect, but I also code still. I create loads of diagrams for work.<p>For Enterprise-Grade Slideware™, I'll use either Lucidchart or draw.io.<p>For my personal projects, I'll use Mermaid.
I instruct sonnet-3.7-thinking in Cursor Agent mode to draw latex tikz diagrams for me and that works iteratively quite well.<p>Draw a circle, add a label to the circle, draw a box right to it, draw an arrow from the circle to the box, and so on.
Well I make <a href="https://gojs.net" rel="nofollow">https://gojs.net</a>, so I just use the GoJS diagramming library to make diagrams :D<p>Of course, its made for developers trying to make applications, not end users.
draw.io mostly, export as PNG and include the actual diagram XML within the PNG so it can be opened and edited.<p>very rarely use mermaid, but good for some simple README/markdown style diagrams.
yEd, for those of us who knows word "Visio"<p><a href="https://www.yworks.com/products/yed" rel="nofollow">https://www.yworks.com/products/yed</a>
This is timely. I have grown disappointed with mermaid as it can only render stuff in the browser and libraries that use dot underneath but do not afford full control over the generation, so I have stared writing little Python programs that generate SVGs for things like sequence diagrams and store their output.