This article gives a good overview of how to use the build system in Sublime, though I always feel slightly pea-brained when articles like this pop up because they omit the very simple cases and that seems to be all I use.<p>If you use Sublime Text and just want a build system to save and start HTML pages when writing HTML and JavaScript, you can simply do:<p>Tools -> Build System -> New build system, write:<p><pre><code> {
// or add the chrome path to the environment
"cmd": ["C:/Users/ThyUsername/AppData/Local/Google/Chrome/Application/chrome.exe", "$file"],
"selector": "html"
}
</code></pre>
and save. CTRL+B then saves your html file and opens it in Chrome. I think on a Mac you'd do:<p><pre><code> {
"cmd": ["open", "-a", "Safari", "$file"],
"selector": "html"
}</code></pre>
Initially, I used the sublime build system for doing grunt builds as well. However, I've migrated towards using 'grunt watch' instead. Running your build on every file modification is pretty great. Combined with the SublimeLinter package, it's about as painless as I've experienced in web dev.
FYI, instead of creating separate .sh files for builds that need multiple lines, you could just separate them by passing && as a parameter.<p>E.g., for Cordova iOS projects I use:<p><pre><code> "cmd": ["cordova/debug", "&&", "cordova/emulate"]</code></pre>