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Apple straying from its own Human Interface Guidelines

17 pointsby brendanlimover 12 years ago

3 comments

misnomeover 12 years ago
Isn't this a little like criticising an experienced photographer for not following the "Rule of Thirds"? This is even less of a case, because they are "Guidelines" not even "Rules" or "Requirements". Just because they don't follow them to the letter all of the time doesn't mean they aren't a good idea in general.<p>It seems to be another case of: Apple story is non-story.
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glhaynesover 12 years ago
The whole graphic just isn't nice. Each line is laid out a little bit to the left of the line above it to give the illusion of the text flowing with the page, but the characters aren't transformed at all so it just looks ... bad. And then there's the weird shadow that looks more like a slot that the pages are being stuffed into. Yuck.<p>But, then, their developer pages have always been very hit or miss graphically. (Not to mention functionally!)<p>Anyway, kinda dumb headline but, yeah, really bad graphic.
zeitg3istover 12 years ago
I don't get it. The guidelines say "don't mix greek text with real text", and the icon has greek text. Did I miss something?