Special thanks to the following open source projects that made MakeMe possible:<p>wPaint - <a href="https://github.com/websanova/wPaint" rel="nofollow">https://github.com/websanova/wPaint</a><p>Thingiview - <a href="https://github.com/tbuser/thingiview.js" rel="nofollow">https://github.com/tbuser/thingiview.js</a><p>ImageMagick – <a href="http://sourceforge.net/projects/imagemagick/" rel="nofollow">http://sourceforge.net/projects/imagemagick/</a><p>potrace – <a href="http://potrace.sourceforge.net/" rel="nofollow">http://potrace.sourceforge.net/</a><p>Inkscape – <a href="http://inkscape.org/" rel="nofollow">http://inkscape.org/</a><p>pstoedit – <a href="http://www.pstoedit.net/" rel="nofollow">http://www.pstoedit.net/</a><p>OpenSCAD – <a href="https://github.com/openscad/openscad/" rel="nofollow">https://github.com/openscad/openscad/</a><p>jQuery - <a href="https://github.com/jquery/jquery" rel="nofollow">https://github.com/jquery/jquery</a><p>We’d love any feedback you have to give.
I felt disappointment when the resulting object was just an extrusion of the drawing. If I had been told ahead of time that I could make a "physical object" out of my drawing -- or in some other way assuage my curiosity and anticipation about how you would make a 2D sketch "3D" -- I might not have felt so let-down by the result.<p>Mentioning how <i>long</i> it would take added to my expectations that it would be some tricky, sophisticated, new trick. It's cool, it's just not as cool as I led myself to expect, given the copy.