Like the concept, but the implementation doesn't really click with me. The ideal for any task-tracking system is to require as little manual overhead as possible. Typing in stuff and clicking boxes is not very appealing. The Chrome extension is a lot more interesting.<p>Using coins to purchase in-game rewards is a good idea. User-defined rewards, nah. Probably not.<p>There's too much conceptual overlap between Habits and Daily. I'd get rid of Habits entirely (who really wants "micro-tasks"?), except as an API thing.<p>If you want to make something exceptionally cool, integrate with RescueTime and Fitbit.
I was trying out the app and was randomly clicking on things. Wanted to see what would happen if I lost all my health.<p>Now it says Game Over, and forces me to buy tokens.<p>Isn't there some way I can reset the game? The tutorial seems woefully inadequate. I understand, you want to drive more people towards the buy more tokens for money thing, but could you implement a reset account link there somewhere?
I've just got into a really good habit of using trello for everything, I look forward to this having an API so I could look into hooking the two together.
I tried to login with facebook but got the following error message "Cannot GET /auth/facebook" then, when trying to visit the homepage I got the error "Cannot GET /"<p>It seems to be working again but I think I triggered an error 500
I find with these things that failure discourages me from using the service so I fall off whatever wagon immediately, rather than recording my failure.<p>Any suggestions for working around that?