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Doom3 Gangnam Style in WebGL

230 pointsby robhawkesover 12 years ago

21 comments

macavity23over 12 years ago
Not only a great idea but also free load testing for the playcanvas.com guys. Their appserver appears to have melted: the CTO's hands are currently a blur on his keyboard!
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lexy0202over 12 years ago
And suddenly the true purpose of WebGL became clear..<p>This is pretty awesome, would be better if it was in sync with the music though? It gets out after a bit.
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CJeffersonover 12 years ago
Ah, I came to make a comment about needing 'in WebGL' adding to the title, and I see it is already there!<p>Little comment: If like me you try to click on anything in chrome, you will get a message about the page wanting to disable your mouse cursor. I thought that sounded dodgy, but agree. It just means let the app take control of the cursor, so you can use it for changing viewpoint.
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kjackson2012over 12 years ago
I was ready to declare the whole Gangnam Style thing dead-and-buried, but this still made me chuckle. Very nice work!
Fletch137over 12 years ago
Very interesting, and very well done.<p>I also cannot adequately express my thanks for putting a mute button on there.
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base698over 12 years ago
Works on Android for me which is even more impressive.
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wheatiesover 12 years ago
How do you shoot? I want to blow these guys up. Hysterical.
kjhughesover 12 years ago
You realize that you just <i>have</i> to provide a chain gun now, right?
gojomoover 12 years ago
Very nice! (Is there a way to rotate rather than just strafe-move?)<p>Now if there were a game that reproduced the scenes and people (including Psy) in the actual video -- and let you <i>blow them all to pieces</i>, stopping the music each time a scene is cleared -- that might get another billion plays!
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danvideoover 12 years ago
Very creative and entertaining. I can't stop watching the middle monster.<p>Something I didn't realize at first was the ability to use the movement keys - seeing different angles is pretty cool. As another comment mentioned, the sync could definitely be tighter, but otherwise well done.
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mcpouletover 12 years ago
Last august there was this other WebGL animation with Doom 3 characters : <a href="http://alteredqualia.com/three/examples/webgl_animation_skinning_doom3.html" rel="nofollow">http://alteredqualia.com/three/examples/webgl_animation_skin...</a>
Tyrannosaursover 12 years ago
That is just wrong on every level. Utterly brilliant but wrong.
ph0rcyasover 12 years ago
This is just great. Enjoyed it - posted it on fb and ready to watch it again - then the server is apparently overloading. Wonder what the traffic is like.
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drazionover 12 years ago
that's a silly, yet creative, take on using WebGL - bravo
gingerbreadmanover 12 years ago
This is neat! Had to show it to a couple of other people around me, sucks to explain who the characters are though to non-gamers :).
egbover 12 years ago
Well dang, crashed my firefox after loading about 1/3 :-\<p>Chrome is fine, but firefox is where I keep a bazillion pages open
arikrakover 12 years ago
Warning: May freeze your browser.
dexter313over 12 years ago
Shadows are kinda blocky. And some weapons would be nice.
agildehausover 12 years ago
Ah, technology.
xyprotoover 12 years ago
That's amazing.
mnml_over 12 years ago
gangnam style overdose