I've launched an MVP of a service that's targeted at iOS developers (www.pushlayer.com, if you'd like to check it out). I'd next like to experiment with the signup process to make it as frictionless as possible.<p>I'm thinking of either: (a) not asking for a credit card on signup but sticking with the existing 30-day free trial, or (b) making the service "freemium" in that a user can signup without a credit card and use a restricted set of features indefinitely.<p>If you're a developer, which do you prefer?
Freemium for sure. While it's not possible with every product, I like the idea of getting free and full access for any build-out and beta period, but then only having to pay if my product is a success. Seems more stable and indicative of future income for you as well, since people are only starting to pay you when they've achieved some degree of success and validation :)