Shorten the audio clips down. No one wants to sit around and listen to 45 seconds of anything. Even with tweets, no one bothers to take 10 seconds to read ALL the tweets. Shorten the audio down to around 5-10 seconds. Also, make it visual somehow.<p>Regarding design, change the color scheme... too "viney". I would go with some sort of red... maybe a red-pink as red is already take by YouTube. Get a good UI/icon design, please! The recording menu is too "complicated". Forget all the stop, pause and all the other crap. Just one big record button. Make the "filters" a bit more aesthetically pleasing, maybe an icon of what you're trying to represent (A chipmunk for chipmunk.. duh?).
A social network for sound? Interesting to say the least. Why do you think people would want to join?<p>You should fix your scroll bar. I can scroll through the sound clips with my mouse wheel, but not by physically dragging the scroll bar.<p>I'm not sure if this is what happens, but I wouldn't want an audio clip I upload put on your homepage. (That's what I assume happens from looking at your website).<p>PS congrats on your first iOS app.
Something similar to <a href="http://croak.it" rel="nofollow">http://croak.it</a>. Anyways congrats on your first iOS app. How long did it take you to build this?
This is awesome. I'd been toying with an idea somewhat like this for a while now. It was too far outside my wheelhouse to go ahead with, but I really think something like this will blow up and become a big part of the future of podcasting.<p>One difference between this and my idea was that instead of filters I was thinking the app would have "recipies"... The app could break up your recording into sections with prompts. I.e. if you want to tell a story you start by recording an introduction, then the body of the story, and then a conclusion. The app could then interleave music or other ambient audio into the recording to create a richer audio experience.<p>Fundamentally Instagram was successful because it made it easy to take good photos. Or easy to make bad photos better. I think when someone figures out how to make bad audio good, they'll crack this field wide open. Of course I wish you all the best of luck, but I am a bit skeptical that audio filters are the right formula for this.
So the "in" thing now is to shorten everything into treat size snacks and wrap that idea around a social platform? Just because Twitter took off on this premise does not make it a good idea to apply to everything else.<p>As for the app itself....Great job for a first timer. You've got a lot of talent even if this idea doesn't take off.
Scrolling performance is a bit low on the main page. I profiled your app using the Open GL device driver in Instruments and your device utilization was capped at 70%, so it isn't a GPU issue (I see you also don't have many blended layers, so that makes sense).<p>When I profiled with Time Profiler, I notice that 51% of CPU time was spent in backboardd, the UIView/CoreAnimation render server. The only way I know to reduce this is to cut down on number of views, which is typically pretty hard :(<p>Soundtribe itself was at 38.4%, maybe there's some optimizations to make there?<p>I'm still on an iPhone 4 so you may be able to ignore this.