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Blink's Rendering Pipeline

38 pointsby SriniKalmost 12 years ago

2 comments

general_failurealmost 12 years ago
Anyone here targeting HTML5 mobile apps? I have been digging through some WebView stuff lately and I find the results surprising.<p>The rendering pipeline is complex and layout code consumes a lot of CPU. The end result is that HTML5 mobile apps are slow and consume more CPU. I have also tested with the chromium beta channel. Things have improved vastly but it&#x27;s no where close to native code. If you take some advanced 3d games, they consume like 20% CPU on latest Nexus. Just do some simple 2d animations in Chrome using canvas and you are already at 30% (so this doesn&#x27;t even count physics and all that).
sdfjklalmost 12 years ago
Blink is the rendering engine used by Chromium.