After Leap Motion, I've been very giddy to see where we will soon be in terms of parsing sign language in front of a webcamera.<p>Hopefully someone finds a financial incentive to pursue that venture. Maybe there's a Duolingo-like idea waiting to be taken advantage of.
Looks cool! I once tried something similar and released it as a reveal.js plugin:<p><a href="https://github.com/functino/reveal.js-wave-plugin" rel="nofollow">https://github.com/functino/reveal.js-wave-plugin</a><p>But I just used the WebcamSwiper-Lib.<p>Maybe you could try to package it as a Plugin too - so there would be no need for a fork.
This is pretty amazing – seems to just work. Probably quite dependant on the webcam though.<p>Remember to move your hand above/below the screen before swiping else you'll swipe back and forwards all the time!
I sometimes use this <a href="http://www.cameramouse.org/" rel="nofollow">http://www.cameramouse.org/</a> when both my hands are too cramped to hold the mouse any more. I also find it fun to play with.
This blew my mind.<p>It's weird how scrolling forward from your right to your left is more easily detected than scrolling backwards from your left to your right, but it's an amazing proof of concept.
Just saw something similar done by my local tourism department a few weeks back. Got good press here. <a href="http://when-it-rains.com/" rel="nofollow">http://when-it-rains.com/</a>
i presented this a few weeks ago at the viennajs meetup <a href="http://miniqr.com/onsnap.r" rel="nofollow">http://miniqr.com/onsnap.r</a> audiocontrol your presentation
For SlideShare lovers, you have <a href="http://shirsenduk.github.io/SlideShareHandsFree/" rel="nofollow">http://shirsenduk.github.io/SlideShareHandsFree/</a>
Seems to depend on proper skin detection, which can work out of the box if the light is right. Au contraire js-aruco needs preparation, but has some nice 3D capabilities.
I really don't get the comparison to Kinect at the beginning, since this is _just_ a simple motion detector and the only fun thing is the execution environment.