Interesting. A few minutes after this hit the front page, one person ordered every single one of the 700-odd copies in the amazon warehouse. (There are still copies in the Fulfillrite warehouse though, purchasable through Amazon).
"The game’s out of print, but ..."<p>I've seen this for a few of the successful kickstarters, and it always makes me kind of sad; when Kickstarter is working at its best, it, y'know, kick-starts something so that the initial backers are just the first run, and then the product will continue to be available (and possibly the line will expand).<p>Obviously it's totally within the creator's rights to just use the kickstarter funds to fund a single round of product. But, it makes me sad.
I was one of the people that did not watch the video. It came as a recommendation from a good friend and I loved the idea. I didn't need to watch the video to convince me that a board game to gently introduce programming and logic concepts to young kids was a good idea!<p>The game arrived recently and I've played it a few nights with my 3.5 year old daughter. She's starting to get the hang of it and is enjoying it. I can definitely recommend the game and I'm looking forward to her 'leveling up' and doing the slightly harder versions. Congrats Dan on all your hard work paying off!
I love the idea of the game, but I'm curious what Wizards of the Coast thinks of this game?<p>Roborally (<a href="http://www.amazon.com/gp/product/B0009HLSP0/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B0009HLSP0&linkCode=as2&tag=kayaklines-20" rel="nofollow">http://www.amazon.com/gp/product/B0009HLSP0/ref=as_li_ss_tl?...</a>) is the exact same game just targeted for an older audience.<p>Can you patent or copywrite gameplay mechanics?