Hey folks! Even though HN is more hacker-oriented, I still thought I'd give it a shot.<p>Factoids:<p><pre><code> - It's the first commercial game fully made in ooc
- It's sold only on itch.io (which recently made HN frontpage)
- It was originally a Ludum Dare submission
- We just released a Christmas update!
- It's lame because the game is not about killing stuff!
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I have no idea how this post will do, but I'll happily take your questions here. Thanks for your attention and happy holidays :)
The trailer tells me nothing about the game. The description "non-linear 2D exploration game" is much more enticing than anything on the site, how is this game non-linear? I was expecting some sort of insight (or at least hint at) on the website, but I didn't see any. Then again maybe if I had gone even further into the trailer than however long I did (a couple of minutes?) I would have found something.<p>Either way, not a good way to sell something. :(
I bet it has lots to explore and "lovingly crafted" I can buy, but "gorgeous"? Not <i>everything</i> can be gorgeous. Maybe try "quirky" or "with character"?<p>Anyway, buying to support, and wishing you success.
Fun little game. I have a few suggestions that would make it better, in my opinion.<p>1. Include a 'save' feature or save automatically when a person steps through a door or transitions from one screen to another.<p>2. Maybe allow a person to adjust how much left/right movement happens to a degree in the options. The guy seems a little 'floaty' to me, and I had trouble not over-shooting my intended jumps. Of course, a max would be needed pretty close to where he's currently at, and a min would be needed that's still enough to play the game.<p>3. Allow it to support controllers and/or customize the controls.<p>4. Make picking up items more forgiving. It's currently a little too picky, in my opinion.
Any chance of adding some other method of payment?
I don't have a PayPal account (and would rather not use it), but have all my credit card info already loaded up in for instance Google Wallet and "amazonpayments".<p>I have to admit I'd probably have made an impulse purchase if there hadn't been that small hurdle (and, for me, moral dilemma).<p>( For reference see <a href="https://www.humblebundle.com/" rel="nofollow">https://www.humblebundle.com/</a> )<p>The game looks nice though ! It's exactly the kind of "quirky" indie game I love :)