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Ask HN: How to promote my free html5 games?

2 pointsby lessmilkover 11 years ago
Hi HN,<p>A few weeks ago I started a pet project: build one new html5 game per week [0]. I already submitted this project to HN, and got a lot of positive feedback [1].<p>My goal now is to get more people interested in my little project. I&#x27;ve posted about it mainly on reddit and here. Do you know any good community&#x2F;blog&#x2F;website that can be interested to talk about this kind of project?<p>Thanks for your help!<p>[0] My project: www.lessmilk.com<p>[1] Previous HN thread: news.ycombinator.com&#x2F;item?id=7036486

1 comment

codezover 11 years ago
Cool project. I started something similar but other projects took my time.<p>IMHO, to get more exposure with a project, make it cool, that&#x27;s all there is to it so that other people want to look at it or share it. The question is, what are they getting from looking at it? and that&#x27;s how you get exposure.<p>If it gets hits on here and it&#x27;s up on github or somewhere then it&#x27;s going to get viewed if people see it as popular or worthy of sharing.<p>To be honest though and in my opinion, don&#x27;t implement to get exposure, implement it for yourself and if exposure comes then that&#x27;s great.<p>There was the person that did something like 160 apps over 160 days. That was cool so got a lot of coverage.<p>I&#x27;d maybe add links to tutorials on how you did each game or something or provide a way for people to learn as they go along. That would be helpful and then you&#x27;d get exposure.<p>Anyway, that&#x27;s just my two cents on the issue.