What would be really interesting is if they implemented a system like the old ESP game. For those unfamiliar, it was a collaborative game with strangers over the internet. You and your stranger partner are both shown the same digital image, and you have a textbox to enter tags for that image. There was a limited time and the goal was to get to a point where both of you had entered the same tag. Over time, as the database got trained, common tags such as girl, man, bird, etc were blacklisted, and so you and your partner had to come up with more informative tags to play the game.<p>Unfortunately, Google bought out the ESP game, and then after shut them down.
Done with Meteor! I recognize the uids in the urls, also "Meteor.release" at the console.<p>Btw, loading a single gif url, like <a href="http://gifgif.media.mit.edu/gif/13AbwdfEHTvih2" rel="nofollow">http://gifgif.media.mit.edu/gif/13AbwdfEHTvih2</a> is too slow. dev console shows "Cannot read property 'num_votes' from undefined". You need to prepare the template code for receiving an empty collection while the subs fill the data, i normally shortcut it as Collection.findOne({id: foo}) && Collection.findOne({id:foo}).num_votes. to prevent your error.<p>Also, some waitOn and loading templates on iron-router will make the overall UX much better with few changes. specially on the results page that is empty for a long time until content kicks in.<p>Regarding the site concept, its fun. I spent too much time there already. I will show it to my eve game mates. At eve chats the text line to "emotional" gif ratio is about 1:1. Good job.
Neat concept, I rather enjoy the website design. However when I'm looking for reaction gif, I use the album I've bookmarked on IMGUR which is already hand curated by Reddit.<p><a href="http://reactiongifsarchive.imgur.com/" rel="nofollow">http://reactiongifsarchive.imgur.com/</a>
This could make for a twist on CAPTCHA. If you took pairs of gifs with huge vote disparities you would effectively have a right answer and a wrong answer.