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Mozilla and Unity bring games to the Web without plugins, at near-native speeds

28 pointsby tweakzabout 11 years ago

5 comments

nailerabout 11 years ago
Love, love love the Unity authoring tools. Being able to publish to the web might make for both some great games and some great webGL 'experience' type sites.
JelteFabout 11 years ago
I would love to be able to play Unity games on Linux in the browser. Currently there is no Linux plugin and that kind of sucks. WebGL support would be the ultimate solution of course.
Ygg2about 11 years ago
I'd love to see Unity, without the need for plugin, that would make Unity games, really accessible. But only if it's done as a first class thing, and not a fallback option.
dragonbonheurabout 11 years ago
There are other alternatives which will appeal even to 12 year olds: <a href="http://pewtersoftware.com/browserbasic/" rel="nofollow">http:&#x2F;&#x2F;pewtersoftware.com&#x2F;browserbasic&#x2F;</a> (based on <a href="http://kikito.github.io/luv.js/" rel="nofollow">http:&#x2F;&#x2F;kikito.github.io&#x2F;luv.js&#x2F;</a>)
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Jareabout 11 years ago
The size of the generated asmjs files is going to be a challenge for practical uses of this (the Unity engine is pretty large), but it is a huge accomplishment.
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